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network.proto
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// Copyright 2016, 2017 Intel Corporation
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
// -----------------------------------------------------------------------------
syntax = "proto3";
option java_multiple_files = true;
option java_package = "sawtooth.sdk.protobuf";
option go_package = "network_pb2";
// The disconnect message from a client to the server
message DisconnectMessage {
}
// The registration request from a peer to the validator
message PeerRegisterRequest {
string endpoint = 1;
// The current version of the network protocol that is being used by the
// sender. This version is an increasing value.
uint32 protocol_version = 2;
}
// The unregistration request from a peer to the validator
message PeerUnregisterRequest {
}
message GetPeersRequest {
}
message GetPeersResponse {
repeated string peer_endpoints = 1;
}
message PingRequest {
}
message PingResponse{
}
message GossipMessage {
enum ContentType{
CONTENT_TYPE_UNSET = 0;
BLOCK = 1;
BATCH = 2;
CONSENSUS = 3;
}
bytes content = 1;
ContentType content_type = 2;
uint32 time_to_live = 3;
}
// A response sent from the validator to the peer acknowledging message
// receipt
message NetworkAcknowledgement {
enum Status {
STATUS_UNSET = 0;
OK = 1;
ERROR = 2;
}
Status status = 1;
}
message GossipBlockRequest {
// The id of the block that is being requested
string block_id = 1;
// A random string that provides uniqueness for requests with
// otherwise identical fields.
string nonce = 2;
uint32 time_to_live = 3;
}
message GossipBlockResponse {
// The block
bytes content = 1;
}
message GossipBatchResponse {
//The batch
bytes content = 1;
}
message GossipBatchByBatchIdRequest {
// The id of the batch that is being requested
string id = 1;
// A random string that provides uniqueness for requests with
// otherwise identical fields.
string nonce = 2;
uint32 time_to_live = 3;
}
message GossipBatchByTransactionIdRequest {
// The id's of the transaction that are in the batches requested
repeated string ids = 1;
// A random string that provides uniqueness for requests with
// otherwise identical fields.
string nonce = 2;
uint32 time_to_live = 3;
}