Takes a triangular plane as a Polygon
and a Point within that triangle and returns the z-value
at that point. The Polygon should have properties a
, b
, and c
that define the values at its three corners. Alternatively, the z-values
of each triangle point can be provided by their respective 3rd coordinate
if their values are not provided as properties.
point
Coord the Point for which a z-value will be calculatedtriangle
Feature<Polygon> a Polygon feature with three vertices
var point = turf.point([-75.3221, 39.529]);
// "a", "b", and "c" values represent the values of the coordinates in order.
var triangle = turf.polygon([[
[-75.1221, 39.57],
[-75.58, 39.18],
[-75.97, 39.86],
[-75.1221, 39.57]
]], {
"a": 11,
"b": 122,
"c": 44
});
var zValue = turf.planepoint(point, triangle);
point.properties.zValue = zValue;
//addToMap
var addToMap = [triangle, point];
Returns number the z-value for interpolatedPoint
This module is part of the Turfjs project, an open source module collection dedicated to geographic algorithms. It is maintained in the Turfjs/turf repository, where you can create PRs and issues.
Install this module individually:
$ npm install @turf/planepoint
Or install the Turf module that includes it as a function:
$ npm install @turf/turf