- San Francisco, CA
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16:54
(UTC -08:00) - http://tec27.com
- @tec27
Stars
Tiny, simple static file server using environment variables for configuration
2D global illumination using radiance cascade for the bevy-engine.
ECS-driven 2D and 3D physics engine for the Bevy game engine.
Matchmaking simulation driven by real player data
A tilemap rendering crate for bevy which is more ECS friendly.
🔍 A Hex Editor for Reverse Engineers, Programmers and people who value their retinas when working at 3 AM.
⚡️ TypeScript Execute | The easiest way to run TypeScript in Node.js
The modern way to play StarCraft 1.
ripgrep recursively searches directories for a regex pattern while respecting your gitignore
🔵 Make TypeScript errors prettier and human-readable in VSCode 🎀
A pure Rust library for parsing and extracting StarCraft 1 map files (scm/scx).
Server/Client network library for multiplayer games with authentication and connection management made with Rust
Rust-based Node.js native module for launching processes and injecting DLLs into them
The simplest and fastest way to bundle your TypeScript libraries.
PROST! a Protocol Buffers implementation for the Rust Language
A cron job that will back up databases running in a docker postgres container
A simple semi-reliable UDP protocol for multiplayer games
Tool for visualizing GitHub profiles
OpenGL text using one vertex buffer, one texture and FreeType