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GamePanel.tscn
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; https://github.com/zacryol/spindle-of-serendipity/raw/develop/godot/game/GamePanel.tscn
[gd_scene load_steps=19 format=2]
[ext_resource path="res://game/components/PlayersPanel.tscn" type="PackedScene" id=1]
[ext_resource path="res://game/components/Keyboard.tscn" type="PackedScene" id=2]
[ext_resource path="res://game/components/EntryDisplay.tscn" type="PackedScene" id=3]
[ext_resource path="res://game/components/Spindle.tscn" type="PackedScene" id=4]
[ext_resource path="res://game/GamePanel.gd" type="Script" id=5]
[ext_resource path="res://GameTheme.theme" type="Theme" id=6]
[ext_resource path="res://game/VScreen.tscn" type="PackedScene" id=7]
[ext_resource path="res://Xolonium-Bold.otf" type="DynamicFontData" id=8]
[ext_resource path="res://game/RoundSign.gd" type="Script" id=9]
[ext_resource path="res://tex/star_04.png" type="Texture" id=10]
[sub_resource type="StyleBoxFlat" id=1]
bg_color = Color( 0.0862745, 0.0862745, 0.101961, 0.631373 )
corner_radius_top_left = 25
corner_radius_top_right = 25
corner_radius_bottom_right = 25
corner_radius_bottom_left = 25
shadow_color = Color( 0.0862745, 0.0862745, 0.101961, 0.74902 )
shadow_size = 50
; [sub_resource type="DynamicFont" id=2]
; size = 100
; outline_size = 5
; outline_color = Color( 0, 0, 0, 1 )
; use_mipmaps = true
; use_filter = true
; font_data = ExtResource( 8 )
[sub_resource type="Animation" id=3]
resource_name = "In"
length = 0.2
tracks/0/type = "value"
tracks/0/path = NodePath("Main:rect_position")
tracks/0/interp = 1
tracks/0/loop_wrap = true
tracks/0/imported = false
tracks/0/enabled = true
tracks/0/keys = {
"times": PoolRealArray( 0, 0.2 ),
"transitions": PoolRealArray( 1, 0.329877 ),
"update": 0,
"values": [ Vector2( 1280, 0 ), Vector2( 0, 0 ) ]
}