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vector.h
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#ifndef VECTOR_H_
#define VECTOR_H_
/** @file vector.h
*
* An implementation of dynamic array.
*
* Example:
* @code
* size_t i;
* Vector(int, vec);
* VectorPushBack(vec, 1);
* VectorPushBack(vec, 2);
* VectorPushBack(vec, 3);
* for ( i = 0; i < VectorSize(vec); i++ )
* printf("%d\n", VectorPtr(vec)[i]);
* VectorFree(vec);
* @endcode
*/
/* #[ License : */
/*
* Copyright (C) 1984-2023 J.A.M. Vermaseren
* When using this file you are requested to refer to the publication
* J.A.M.Vermaseren "New features of FORM" math-ph/0010025
* This is considered a matter of courtesy as the development was paid
* for by FOM the Dutch physics granting agency and we would like to
* be able to track its scientific use to convince FOM of its value
* for the community.
*
* This file is part of FORM.
*
* FORM is free software: you can redistribute it and/or modify it under the
* terms of the GNU General Public License as published by the Free Software
* Foundation, either version 3 of the License, or (at your option) any later
* version.
*
* FORM is distributed in the hope that it will be useful, but WITHOUT ANY
* WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along
* with FORM. If not, see <http://www.gnu.org/licenses/>.
*/
/* #] License : */
/*
#[ Includes :
*/
#include <stddef.h>
#include <string.h>
#include "declare.h"
/*
#] Includes :
#[ Vector :
#[ VectorStruct :
*/
/**
* A struct for vector objects.
*
* @param T the type of elements.
*/
#define VectorStruct(T) \
struct { \
T *ptr; \
size_t size; \
size_t capacity; \
}
/*
#] VectorStruct :
#[ Vector :
*/
/**
* Defines and initialises a vector X of the type T.
* The user must call VectorFree(X) after the use of X.
*
* @param T the type of elements.
* @param X the name of vector object
*/
#define Vector(T, X) \
VectorStruct(T) X = { NULL, 0, 0 }
/*
#] Vector :
#[ DeclareVector :
*/
/**
* Declares a vector X of the type T.
* The user must call VectorInit(X) before the use of X.
*
* @param T the type of elements.
* @param X the name of vector object
*/
#define DeclareVector(T, X) \
VectorStruct(T) X
/*
#] DeclareVector :
#[ VectorInit :
*/
/**
* Initialises a vector X of the type T.
* The user must call VectorFree(X) after the use of X.
*
* @param X the vector object.
*/
#define VectorInit(X) \
do { \
(X).ptr = NULL; \
(X).size = 0; \
(X).capacity = 0; \
} while (0)
/*
#] VectorInit :
#[ VectorFree :
*/
/**
* Frees the buffer allocated by the vector X.
*
* @param X the vector object.
*/
#define VectorFree(X) \
do { \
M_free((X).ptr, "VectorFree:" #X); \
(X).ptr = NULL; \
(X).size = 0; \
(X).capacity = 0; \
} while (0)
/*
#] VectorFree :
#[ VectorPtr :
*/
/**
* Returns the pointer to the buffer for the vector X.
* NULL when VectorCapacity(X) == 0.
*
* @param X the vector object.
* @return the pointer to the allocated buffer for the vector.
*/
#define VectorPtr(X) \
((X).ptr)
/*
#] VectorPtr :
#[ VectorFront :
*/
/**
* Returns the first element of the vector X.
* Undefined when VectorSize(X) == 0.
*
* @param X the vector object.
* @return the first element of the vector.
*/
#define VectorFront(X) \
((X).ptr[0])
/*
#] VectorFront :
#[ VectorBack :
*/
/**
* Returns the last element of the vector X.
* Undefined when VectorSize(X) == 0.
*
* @param X the vector object.
* @return the last element of the vector.
*/
#define VectorBack(X) \
((X).ptr[(X).size - 1])
/*
#] VectorBack :
#[ VectorSize :
*/
/**
* Returns the size of the vector X.
*
* @param X the vector object.
* @return the size of the vector.
*/
#define VectorSize(X) \
((X).size)
/*
#] VectorSize :
#[ VectorCapacity :
*/
/**
* Returns the capacity (the number of the already allocated elements) of the vector X.
*
* @param X the vector object.
* @return the capacity of the vector.
*/
#define VectorCapacity(X) \
((X).capacity)
/*
#] VectorCapacity :
#[ VectorEmpty :
*/
/**
* Returns true the size of the vector X is zero.
*
* @param X the vector object.
* @return true if the vector has no elements, false otherwise.
*/
#define VectorEmpty(X) \
((X).size == 0)
/*
#] VectorEmpty :
#[ VectorClear :
*/
/**
* Sets the size of the vector X to zero.
*
* @param X the vector object.
*/
#define VectorClear(X) \
do { (X).size = 0; } while (0)
/*
#] VectorClear :
#[ VectorReserve :
*/
/**
* Requires that the capacity of the vector X is equal to or lager than newcapacity.
*
* @param X the vector object.
* @param newcapacity the capacity to be reserved.
*/
#define VectorReserve(X, newcapacity) \
do { \
size_t v_tmp_newcapacity_ = (newcapacity); \
if ( (X).capacity < v_tmp_newcapacity_ ) { \
void *v_tmp_newptr_; \
v_tmp_newcapacity_ = (v_tmp_newcapacity_ * 3) / 2; \
if ( v_tmp_newcapacity_ < 4 ) v_tmp_newcapacity_ = 4; \
v_tmp_newptr_ = Malloc1(sizeof((X).ptr[0]) * v_tmp_newcapacity_, "VectorReserve:" #X); \
if ( (X).ptr != NULL ) { \
memcpy(v_tmp_newptr_, (X).ptr, (X).size * sizeof((X).ptr[0])); \
M_free((X).ptr, "VectorReserve:" #X); \
} \
(X).ptr = v_tmp_newptr_; \
(X).capacity = v_tmp_newcapacity_; \
} \
} while (0)
/*
#] VectorReserve :
#[ VectorPushBack :
*/
/**
* Adds an element x at the end of the vector X.
*
* @param X the vector object.
* @param x the element to be added.
*/
#define VectorPushBack(X, x) \
do { \
VectorReserve((X), (X).size + 1); \
(X).ptr[(X).size++] = (x); \
} while (0)
/*
#] VectorPushBack :
#[ VectorPushBacks :
*/
/**
* Adds an n elements of src at the end of the vector X.
*
* @param X the vector object.
* @param src the starting address of the buffer storing elements to be added.
* @param n the number of elements to be added.
*/
#define VectorPushBacks(X, src, n) \
do { \
size_t v_tmp_n_ = (n); \
VectorReserve((X), (X).size + v_tmp_n_); \
memcpy((X).ptr + (X).size, (src), v_tmp_n_ * sizeof((X).ptr[0])); \
(X).size += v_tmp_n_; \
} while (0)
/*
#] VectorPushBacks :
#[ VectorPopBack :
*/
/**
* Removes the last element of the vector X.
* VectorSize(X) must be > 0.
*
* @param X the vector object.
*/
#define VectorPopBack(X) \
do { (X).size --; } while (0)
/*
#] VectorPopBack :
#[ VectorInsert :
*/
/**
* Inserts an element x at the specified index of the vector X.
* The index must be 0 <= index < VectorSize(X).
*
* @param X the vector object.
* @param index the position at which the element will be inserted.
* @param x the element to be inserted.
*/
#define VectorInsert(X, index, x) \
do { \
size_t v_tmp_index_ = (index); \
VectorReserve((X), (X).size + 1); \
memmove((X).ptr + v_tmp_index_ + 1, (X).ptr + v_tmp_index_, ((X).size - v_tmp_index_) * sizeof((X).ptr[0])); \
(X).ptr[v_tmp_index_] = (x); \
(X).size++; \
} while (0)
/*
#] VectorInsert :
#[ VectorInserts :
*/
/**
* Inserts an n elements of src at the specified index of the vector X.
* The index must be 0 <= index < VectorSize(X).
*
* @param X the vector object.
* @param index the position at which the elements will be inserted.
* @param src the starting address of the buffer storing elements to be inserted.
* @param n the number of elements to be inserted.
*/
#define VectorInserts(X, index, src, n) \
do { \
size_t v_tmp_index_ = (index), v_tmp_n_ = (n); \
VectorReserve((X), (X).size + v_tmp_n_); \
memmove((X).ptr + v_tmp_index_ + v_tmp_n_, (X).ptr + v_tmp_index_, ((X).size - v_tmp_index_) * sizeof((X).ptr[0])); \
memcpy((X).ptr + v_tmp_index_, (src), v_tmp_n_ * sizeof((X).ptr[0])); \
(X).size += v_tmp_n_; \
} while (0)
/*
#] VectorInserts :
#[ VectorErase :
*/
/**
* Removes an element at the specified index of the vector X.
* The index must be 0 <= index < VectorSize(X).
*
* @param X the vector object.
* @param index the position of the element to be removed.
*/
#define VectorErase(X, index) \
do { \
size_t v_tmp_index_ = (index); \
memmove((X).ptr + v_tmp_index_, (X).ptr + v_tmp_index_ + 1, ((X).size - v_tmp_index_ - 1) * sizeof((X).ptr[0])); \
(X).size--; \
} while (0)
/*
#] VectorErase :
#[ VectorErases :
*/
/**
* Removes an n elements at the specified index of the vector X.
* The index must be 0 <= index < VectorSize(X) - n + 1.
*
* @param X the vector object.
* @param index the starting position of the elements to be removed.
* @param n the number of elements to be removed.
*/
#define VectorErases(X, index, n) \
do { \
size_t v_tmp_index_ = (index), v_tmp_n_ = (n); \
memmove((X).ptr + v_tmp_index_, (X).ptr + v_tmp_index_ + v_tmp_n_, ((X).size - v_tmp_index_ - 1) * sizeof((X).ptr[0])); \
(X).size -= v_tmp_n_; \
} while (0)
/*
#] VectorErases :
#] Vector :
*/
#endif /* VECTOR_H_ */