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Takes a Wavefront OBJ with textures and attempts to squash them into a single texture file.

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theFroh/imagepacker

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Image Packer

Takes a Wavefront OBJ with textures and attempts to squash them into a single texture file.

Why?

I put this together for the purpose of packing complex models with multiple textures (such as ripped game models) into a single .obj and texture file for use as custom models in Tabletop Simulator. Initially, I had to do this by hand -- first, combining the textures in GIMP and then going through in Blender moving and scaling UV's to fit. This process felt awfully repetitive, as well as awfully automatable, cue this script.

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Written in Python 3, and using the great Pillow image processing/manipulation library.

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Takes a Wavefront OBJ with textures and attempts to squash them into a single texture file.

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