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blackjack.py
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# IMPORT MODULES AND DEFINE VARIABLES
import random
playing = True
# CLASSES
class Card: # Creates all the cards
def __init__(self, suit, rank):
self.suit = suit
self.rank = rank
def __str__(self):
return self.rank + ' of ' + self.suit
class Deck: # creates a deck of cards
suits = ('Hearts', 'Diamonds', 'Spades', 'Clubs')
ranks = ('Two', 'Three', 'Four', 'Five', 'Six', 'Seven',
'Eight', 'Nine', 'Ten', 'Jack', 'Queen', 'King', 'Ace')
def __init__(self):
self.deck = [] # haven't created a deck yet
for suit in Deck.suits:
for rank in Deck.ranks:
self.deck.append(Card(suit, rank))
def __str__(self):
deck_comp = ''
for card in self.deck:
deck_comp += '\n ' + card.__str__()
return 'The deck has: ' + deck_comp
def shuffle(self): # shuffle all the cards in the deck
random.shuffle(self.deck)
def deal(self): # pick out a card from the deck
single_card = self.deck.pop()
return single_card
class Hand: # show all the cards that the dealer and player have
values = {'Two': 2, 'Three': 3, 'Four': 4, 'Five': 5, 'Six': 6, 'Seven': 7, 'Eight': 8,
'Nine': 9, 'Ten': 10, 'Jack': 10, 'Queen': 10, 'King': 10, 'Ace': 11}
def __init__(self):
self.cards = []
self.value = 0
self.aces = 0 # keep track of aces
def add_card(self, card): # add a card to the player's or dealer's hand
self.cards.append(card)
self.value += Hand.values[card.rank]
if card.rank == 'Ace':
self.aces += 1
def adjust_for_ace(self):
while self.value > 21 and self.aces:
self.value -= 10
self.aces -= 1
class Chips: # keep track of chips
def __init__(self):
self.total = 100
self.bet = 0
def win_bet(self):
self.total += self.bet
def lose_bet(self):
self.total -= self.bet
# FUNCTIONS
def take_bet(chips): # ask for user's bet
while True:
try:
chips.bet = int(input("How many chips would you like to bet? "))
except ValueError:
print("Sorry! Please can you type in a number: ")
else:
if chips.bet > chips.total:
print("You bet can't exceed 100!")
else:
break
def hit(deck, hand):
hand.add_card(deck.deal())
hand.adjust_for_ace()
def hit_or_stand(deck, hand): # hit or stand
global playing
while True:
ask = input(
"\nWould you like to hit or stand? Please enter 'h' or 's': ")
if ask[0].lower() == 'h':
hit(deck, hand)
elif ask[0].lower() == 's':
print("Player stands, Dealer is playing.")
playing = False
else:
print("Sorry! I did not understand that! Please try again!")
continue
break
def show_some(player, dealer):
print("\nDealer's Hand: ")
print(" <card hidden>")
print("", dealer.cards[1])
print("\nPlayer's Hand: ", *player.cards, sep='\n ')
def show_all(player, dealer):
print("\nDealer's Hand: ", *dealer.cards, sep='\n ')
print("Dealer's Hand =", dealer.value)
print("\nPlayer's Hand: ", *player.cards, sep='\n ')
print("Player's Hand =", player.value)
# Game endings
def player_busts(player, dealer, chips):
print("PLAYER BUSTS!")
chips.lose_bet()
def player_wins(player, dealer, chips):
print("PLAYER WINS!")
chips.win_bet()
def dealer_busts(player, dealer, chips):
print("DEALER BUSTS!")
chips.win_bet()
def dealer_wins(player, dealer, chips):
print("DEALER WINS!")
chips.lose_bet()
def push(player, dealer):
print("Its a push! Player and Dealer tie!")
# Gameplay!
while True:
print("Welcome to BlackJack!")
# create an shuffle deck
deck = Deck()
deck.shuffle()
player_hand = Hand()
player_hand.add_card(deck.deal())
player_hand.add_card(deck.deal())
dealer_hand = Hand()
dealer_hand.add_card(deck.deal())
dealer_hand.add_card(deck.deal())
# set up the player's chips
player_chips = Chips()
# ask player for bet
take_bet(player_chips)
# show cards
show_some(player_hand, dealer_hand)
while playing:
hit_or_stand(deck, player_hand)
show_some(player_hand, dealer_hand)
if player_hand.value > 21:
player_busts(player_hand, dealer_hand, player_chips)
break
if player_hand.value <= 21:
while dealer_hand.value < 17:
hit(deck, dealer_hand)
show_all(player_hand, dealer_hand)
if dealer_hand.value > 21:
dealer_busts(player_hand, dealer_hand, player_chips)
elif dealer_hand.value > player_hand.value:
dealer_wins(player_hand, dealer_hand, player_chips)
elif dealer_hand.value < player_hand.value:
player_wins(player_hand, dealer_hand, player_chips)
if player_hand.value > 21:
player_busts(player_hand, dealer_hand, player_chips)
print("\nPlayer's winnings stand at", player_chips.total)
new_game = input("\nWould you like to play again? Enter 'y' or 'n': ")
if new_game[0].lower() == 'y':
playing = True
continue
else:
print("\nThanks for playing!")
break