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Rebuild The source #45

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centopw opened this issue Apr 25, 2018 · 5 comments
Open

Rebuild The source #45

centopw opened this issue Apr 25, 2018 · 5 comments

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@centopw
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centopw commented Apr 25, 2018

Can any one show me how to rebuild the source or fix the problem that it keep saing that cant rebuild Thank

@NiMeDia
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NiMeDia commented May 13, 2018

Same problem here (using UE 4.19):

image

image

@NiMeDia
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NiMeDia commented May 13, 2018

Solution for me was to install Windows SDK 8.1 component in visual studio installer, hope this helps...

@mmvanheusden
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Solution for me was to install Windows SDK 8.1 component in visual studio installer, hope this helps...

no that does not work for me @NiMeDia

@iovino
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iovino commented Nov 29, 2020

I was getting the same error on MacOS Catalina. I was able to screenshot the output before it errored out and this is what I found:

Screen Shot 2020-11-29 at 1 20 56 PM

The fix was to open Private/World/ASTimeOfDayManager.cpp and replace this line:

FVector LightColor = SkyLightActor->GetLightComponent()->GetLightColor();

With

FLinearColor LightColor = SkyLightActor->GetLightComponent()->GetLightColor();

After you do that, delete the Binaries, Build, and Intermediate folder and try to open it again.

@t31k3
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t31k3 commented Sep 9, 2021

@iovino I can confirm a different but equivalent fix work on linux: #78 (comment)

I am not sure this issue can be closed as I have no MacOS neither Windows, but being a patch I see no problem.

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5 participants