mitsuba
Here are 28 public repositories matching this topic...
Visualizes meshes, pointclouds and video flythroughs in publication quality
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Apr 19, 2020 - Python
Differentiable Rendering Optimization using image masks.
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Jul 3, 2020 - Python
Plugin for the physically based renderer Mitsuba
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Aug 5, 2020 - MATLAB
Blender exporter with interoperability with Mitsuba 0.6. It supports cool things like materials, motion blur and media.
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Oct 21, 2020 - Python
Implementation of the paper "Variance-Aware Path Guiding" (SIGGRAPH 2020)
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Mar 12, 2021 - C++
GPU Raytracer from scratch in C++/CUDA
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Jul 21, 2022 - C++
A wrapper repo to control mitsuba2 to render point cloouds and meshes in a more programmingly way.
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Jan 2, 2023
Efficient 3D reconstruction and relighting of complex scenes with global illumination effects using Neural Radiance Transfer Fields
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Mar 19, 2023 - Python
A collection of gradient-domain light transport algorithms implemented with Mitsuba
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Apr 24, 2023 - C++
Gradient-domain Volumetric Photon Density Estimation, SIGGRAPH 2018
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Apr 24, 2023 - C++
Source code for "Gradient-domain Photon Density Estimation", Eurographics 2017
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Apr 24, 2023 - C++
Implementation Tutorial for Neural Radiosity [Hadadan et al. 2021] in Mitsuba 3
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May 23, 2023 - Jupyter Notebook
Various resources for Mitsuba 3
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May 31, 2023 - Python
Implementation of "Efficiency-Aware Russian Roulette and Splitting" (SIGGRAPH 2022)
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Jun 6, 2023 - C++
Implementation of "Focal Path Guiding for Light Transport Simulation" (SIGGRAPH 2023)
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Aug 29, 2023 - C++
The goal of this project is to develop a powerful and user-friendly tool that allows users to produce a dataset of synthetic images for the purpose of testing Shape from Polarization methods, and even further shape reconstruction techniques.
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Oct 11, 2023 - Python
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