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LVGL rapid loops on scroll after many longer than display width text lines #227
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As of commit a257314 in the feature/was branch, we should retest enabling text scrolling. We will do this after merging feature/was into main and tagging our first pre-release. |
Unfortunately 5c5dad6 reintroduces this behaviour. |
Some things to try:
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I can confirm the issue still persists within 70 test loops with the default built-in font. I will try lvgl_port and LVGL bumps now. |
It appears having > 1 line of text with scrolling enabled reliably reproduces the issue for me. E.g. this long and unsupported HA command: Both these lines are too long to fit on the display and that seems to trigger this bug every time. |
When doing testing for commands that fail intent match in HA I've observed a rapid loop on the display for long lines that need to scroll. This tends to occur after around 70 test loops.
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