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Divider.h
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//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef DIVIDER_H
#define DIVIDER_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui_controls/Panel.h>
namespace vgui
{
//-----------------------------------------------------------------------------
// Purpose: Thin line used to divide sections in dialogs
//-----------------------------------------------------------------------------
class Divider : public Panel
{
DECLARE_CLASS_SIMPLE( Divider, Panel );
public:
Divider(Panel *parent, const char *name);
~Divider();
virtual void ApplySchemeSettings(IScheme *pScheme);
};
} // namespace vgui
#endif // DIVIDER_H