forked from SwagSoftware/Kisak-Strike
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathRadioButton.h
75 lines (56 loc) · 2.15 KB
/
RadioButton.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
//========= Copyright © 1996-2005, Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef RADIOBUTTON_H
#define RADIOBUTTON_H
#ifdef _WIN32
#pragma once
#endif
#include <vgui/vgui.h>
#include <vgui_controls/ToggleButton.h>
class RadioImage;
namespace vgui
{
//-----------------------------------------------------------------------------
// Purpose: Radio buttons are automatically selected into groups by who their
// parent is. At most one radio button is active at any time.
//-----------------------------------------------------------------------------
class RadioButton : public ToggleButton
{
DECLARE_CLASS_SIMPLE( RadioButton, ToggleButton );
public:
RadioButton(Panel *parent, const char *panelName, const char *text);
~RadioButton();
// Set the radio button checked. When a radio button is checked, a
// message is sent to all other radio buttons in the same group so
// they will become unchecked.
virtual void SetSelected(bool state);
// Get the tab position of the radio button with the set of radio buttons
// A group of RadioButtons must have the same TabPosition, with [1, n] subtabpositions
virtual int GetSubTabPosition();
virtual void SetSubTabPosition(int position);
// Return the RadioButton's real tab position (its Panel one changes)
virtual int GetRadioTabPosition();
protected:
virtual void DoClick();
virtual void Paint();
virtual void ApplySchemeSettings(IScheme *pScheme);
MESSAGE_FUNC_INT( OnRadioButtonChecked, "RadioButtonChecked", tabposition);
virtual void OnKeyCodeTyped(KeyCode code);
virtual IBorder *GetBorder(bool depressed, bool armed, bool selected, bool keyfocus);
virtual void ApplySettings(KeyValues *inResourceData);
virtual void GetSettings(KeyValues *outResourceData);
virtual const char *GetDescription();
virtual void PerformLayout();
RadioButton *FindBestRadioButton(int direction);
private:
RadioImage *_radioBoxImage;
int _oldTabPosition;
Color _selectedFgColor;
int _subTabPosition; // tab position with the radio button list
};
}; // namespace vgui
#endif // RADIOBUTTON_H