- for version
12.10.1
"com.google.firebase.auth" : "https://github.com/RageAgainstThePixel/com.google.firebase.auth.git#12.10.1",
- dependency
com.google.firebase.app 12.10.1
,external-dependency-manager 1.2.186
"com.google.firebase.app" : "https://github.com/RageAgainstThePixel/com.google.firebase.app.git#12.10.1",
"com.google.external-dependency-manager": "https://github.com/googlesamples/unity-jar-resolver.git?path=upm#v1.2.186",
Thank you for installing the Firebase Authentication Unity SDK. The Authentication guide provides instructions to configure a Unity project.
You can use Firebase Authentication to allow users to sign in to your game using one or more sign-in methods, including email address and password sign-in, and federated identity providers such as Google Sign-in, and Facebook Login.
This SDK is distributed with a sample project under the
Assets/Firebase/Sample/Auth
directory. To configure and run the sample,
follow the instructions in Assets/Firebase/Sample/Auth/readme.md
.
Mecha Hamster is provided as a demo which showcases the integration of multiple Firebase features within a single game. The source is available on GitHub, and the live application is available for iOS on the App Store and for Android on the (Google Play Store)[https://play.google.com/store/apps/details?id=com.google.fpl.mechahamster&hl=en].