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README.md

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@@ -18,9 +18,9 @@ A volume renderer, made in Unity3D. See slides from presentation here: https://s
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**Raw datasets:**
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In the menu bar, click "Volume Rendering" and "Load dataset"
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In the menu bar, click "Volume Rendering" and "Load raw dataset"
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<img src="Screenshots/menubar.png" width="200px">
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<img src="Screenshots/menubar2.png" width="200px">
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Then select the dataset you wish to import. Currently only raw datasets are supported (you can add your own importer for other datasets).
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You can move the model like any other GameObject. Simply select it in the scene view or scene hierarchy, and move/rotate it like normal.
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<img src="Screenshots/movement.gif" width="400px">
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**3. Changing the visualisation**
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<img src="Screenshots/rendermode.png" width="200px">
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Example:
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<img src="Screenshots/rendermodes.gif" width="400px">
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There are 3 render modes:
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- Direct Volume Rendering (using transfer functions)
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- Maximum Intensity Projection (shows the maximum density)

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