Skip to content
View vancerm's full-sized avatar

Block or report vancerm

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
73 stars written in C++
Clear filter

A modern formatting library

C++ 21,048 2,533 Updated Dec 26, 2024

Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

C++ 17,938 1,909 Updated Dec 20, 2024

Frame profiler

C++ 10,446 706 Updated Dec 23, 2024

EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high performance.

C++ 8,343 955 Updated Sep 9, 2024

A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.

C++ 7,051 461 Updated Dec 24, 2024

Industry-standard navigation-mesh toolset for games

C++ 6,684 1,632 Updated Aug 11, 2024

3D engine with modern graphics

C++ 5,917 621 Updated Dec 25, 2024

Mesh optimization library that makes meshes smaller and faster to render

C++ 5,831 502 Updated Dec 26, 2024

Defold is a completely free to use game engine for development of desktop, mobile and web games.

C++ 4,512 322 Updated Dec 22, 2024

Multi-channel signed distance field generator

C++ 4,038 419 Updated Sep 28, 2024

Descent 3 by Outrage Entertainment

C++ 2,881 253 Updated Dec 20, 2024

Automatically exported from code.google.com/p/smhasher

C++ 2,690 473 Updated Nov 14, 2024

A family of header-only, very fast and memory-friendly hashmap and btree containers.

C++ 2,594 250 Updated Dec 15, 2024

Dagor Engine and Tools source code from Gaijin Games KFT

C++ 2,541 295 Updated Dec 24, 2024

Open source c++ skeletal animation library and toolset

C++ 2,484 305 Updated Jul 24, 2024

A game engine with an emphasis on real-time cutting-edge solutions

C++ 2,267 188 Updated Dec 26, 2024

A small, dependency-free node editor for dear imgui

C++ 2,126 258 Updated Jul 12, 2024

A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.

C++ 1,767 149 Updated Aug 14, 2024

Fast and exact implementation of the C++ from_chars functions for number types: 4x to 10x faster than strtod, part of GCC 12, Chromium, Redis and WebKit/Safari

C++ 1,653 143 Updated Dec 14, 2024

Animation Compression Library

C++ 1,385 108 Updated Sep 26, 2024

3D Graphics Rendering Cookbook, published by Packt.

C++ 1,006 145 Updated Dec 5, 2024

Physical based rendering with Vulkan using glTF 2.0 models

C++ 991 133 Updated Nov 7, 2024

UVAtlas isochart texture atlas

C++ 860 150 Updated Dec 16, 2024
C++ 858 99 Updated Dec 12, 2024

GPU Raytracer from scratch in C++/CUDA

C++ 847 48 Updated Jul 21, 2022

Fast O(1) offset allocator with minimal fragmentation

C++ 775 38 Updated Apr 30, 2024

A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Robert Bridson's website.

C++ 774 129 Updated Sep 7, 2015

A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)

C++ 737 69 Updated Apr 10, 2024

Math library using HLSL syntax with multiplatform SIMD support

C++ 727 50 Updated Dec 22, 2024

Tiny OpenEXR image loader/saver library

C++ 718 140 Updated Jul 27, 2024
Next