- Fixed an issue where willpower rerolling Rage dice would convert them into normal Werewolf dice Veilza
- Updated Italian translation Arcadio21
- Fixed Ghoul sheets being unable to make dialogue rolls Veilza
- Updated Werewolf dice to allow willpower rerolling of non-brutal Rage dice Veilza
- New disciplines/rituals, gifts/rites, and edges will use icons different from the default item icons now Veilza
- Fixed the enrichment of item descriptions, allowing journal entries and other Foundry items to be linked to disciplines, gifts, etc Veilza
- Reorganized the dice icon paths and centralised where they're obtained from into one file Veilza
- Moved dice-so-nice.js into the 'dice' folder Veilza
- Fixed an issue where the migration script would get stuck on migrating health/willpower trackers Veilza
- Removed an unnecessary field on the Hunter biography page Veilza
- Fixed an issue that prevented Coterie and Cell sheets from loading Veilza
- Add a separate localization for the word "Drive" specific to the Hunter term Veilza
- Fixed Discipline Rouse rerolls to properly display what was rerolled, and to properly reroll dice twice and keep highest between each roll. Veilza
- Add Macro compendium and a couple of useful macros for storytellers Veilza
- The navigation bar on sheets will now use the right cursor type and properly expand the active background to either side of the tab. Veilza
- Fixed the items on the Features tab being unable to be expanded Veilza
- Added the ability for actor health and willpower to be displayed on token bars Veilza
- Shifted various parts of main.js into their own files. Veilza
- Moved the "gamesystem" definition to the actor template Veilza
- Updated "vtm5e.css" to "wod5e.css"
- Moved various parts of the wod5e.css file to other files, for maintainability Veilza
- Alterations to the dice faces to make them more colourblind-friendly LorduFreeman
- Werewolf 5th Edition support Veilza
- Overhaul to the sheets' designs, making them more consistent across the different splats Veilza
- Fixes to Dark Mode and its various styling Veilza
- "Legacy" sheets that were made before a certain version have now been properly migrated to "Vampire" sheets Veilza
- Ghouls will now take Aggravated damage upon clicking the "Rouse" button on discipline powers greater than level 1 Veilza
- Disciplines now have a "Cost" field to input the number of appropriate Rouse checks. Veilza
- Added this Changelog file Veilza
- Fix input fields on item sheets being hard to read Veilza
- Hunter Edges, Vampire Disciplines/Rituals, and Werewolf Gifts/Rites will now all be sorted by level first and then alphabetically Veilza
- Edges, Disciplines/Rituals, and Gifts/Rites will now have a red effect overlayed on their icons if they're rollable. Veilza
- Various fields on the Hunter and Vampire sheets will no longer be hidden until the actor fills in Cell/Clan. Veilza
- Added Werewolf dice and updated the styling on the other splat's dice LorduFreeman
- Various styling fixes LorduFreeman
- Rouse checks on Vampire Disciplines will now add hunger for all failed dice Veilza
- Rouse checks will now display rerolled dice in chat as greyed out Veilza
- Actor banners at the top of character sheets can now be disabled within the settings Veilza
- Reorganized sheet partials Veilza
- Reworked how the actor dialogue is localized Veilza
- Reworked how the various splats' dice are called Veilza
- The system now uses "WoDActor" and "WoDItem" as the export classes for base actors/items and their functionality Veilza
- Reworked the migration scripts Veilza
- All instances of "VTM5E" in localization and CSS classes have now been changed to "WOD5E," with a migration script to fix any sheets made from before this fix Veilza