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Simple, unambitious mediator implementation in .NET
Downloads videos and playlists from YouTube
A framework that allows developers to cobble together a better UI for their own WPF applications with minimal effort.
Flax Engine – multi-platform 3D game engine
A class-leading water system implemented in Unity
AutoUpdater.NET is a class library that allows .NET developers to easily add auto update functionality to their classic desktop application projects.
An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom…
The WPF-based text editor component used in SharpDevelop
Fast, robust, powerful and extendible .NET serializer built for Unity
🔬 Valve's Source 2 resource file format parser, decompiler, and exporter.
The ATF LevelEditor is a powerful tool for constructing and assembling game levels. It provides a WYSIWYG interface and allows you to place objects, edit properties, edit terrain, and build game le…
Telerik UI for Universal Windows Platform (UWP) is no longer supported.
Next gen iteration of the unity community ocean shader
Dark themed control and docking library for .NET WinForms.
Unity Command Terminal: In-Game Console
A Unity Editor extension for customizing inspector layout with attributes.
A Transport for Mirror using Epic Online Services
A small collection of shaders for a range of authentic old TV effects (Composite, S-Video, RF, etc)
This project is an Web API Open-Source Boilerplate Template that includes NET 8, Web API standards, clean n-tier architecture, GraphQL service, Redis, Mssql, Mongo databases and User Auditing (Iden…
A shader graph which replicates some retro tv/monitor effects. CRT (cathode-ray tube) warping, scanlines, static, distortion, etc.
A wrapper around MoonSharp that allows easy development of moddable Unity games
A recreation of the Portals demo in Universal Render Pipeline.