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A rewrite of the old legacy software "depends.exe" in C# for Windows devs to troubleshoot dll load dependencies issues.
A small, yet powerful framework, designed for building applications across all XAML platforms. Its strong support for MV* patterns will enable you to build your solution quickly, without the need t…
A source generator to add a user-defined set of Win32 P/Invoke methods and supporting types to a C# project.
Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
A GPU Particle System for Unity ✨capable of simulating and rendering millions of particles at once 💥
Windows Interface Composition Engine is a .NET C# UI engine for creating Windows application.
Signed distance field demos and examples