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IicLcd.h
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//YWROBOT
#ifndef LiquidCrystal_I2C_h
#define LiquidCrystal_I2C_h
#include "Brewpi.h"
#include "BrewpiStrings.h"
#include <inttypes.h>
#include <Print.h>
#include "Ticks.h"
// commands
#define LCD_CLEARDISPLAY 0x01
#define LCD_RETURNHOME 0x02
#define LCD_ENTRYMODESET 0x04
#define LCD_DISPLAYCONTROL 0x08
#define LCD_CURSORSHIFT 0x10
#ifdef LCD_FUNCTIONSET
#undef LCD_FUNCTIONSET
#endif
#define LCD_FUNCTIONSET 0x20
#define LCD_SETCGRAMADDR 0x40
#define LCD_SETDDRAMADDR 0x80
// flags for display entry mode
#define LCD_ENTRYRIGHT 0x00
#define LCD_ENTRYLEFT 0x02
#define LCD_ENTRYSHIFTINCREMENT 0x01
#define LCD_ENTRYSHIFTDECREMENT 0x00
// flags for display on/off control
#define LCD_DISPLAYON 0x04
#define LCD_DISPLAYOFF 0x00
#define LCD_CURSORON 0x02
#define LCD_CURSOROFF 0x00
#define LCD_BLINKON 0x01
#define LCD_BLINKOFF 0x00
// flags for display/cursor shift
#define LCD_DISPLAYMOVE 0x08
#define LCD_CURSORMOVE 0x00
#define LCD_MOVERIGHT 0x04
#define LCD_MOVELEFT 0x00
// flags for function set
#define LCD_8BITMODE 0x10
#define LCD_4BITMODE 0x00
#define LCD_2LINE 0x08
#define LCD_1LINE 0x00
#define LCD_5x10DOTS 0x04
#define LCD_5x8DOTS 0x00
// flags for backlight control
#define LCD_BACKLIGHT 0x08
#define LCD_NOBACKLIGHT 0x00
#define En B00000100 // Enable bit
#define Rw B00000010 // Read/Write bit
#define Rs B00000001 // Register select bit
class IIClcd : public Print {
public:
IIClcd(uint8_t lcd_Addr,uint8_t lcd_cols,uint8_t lcd_rows);
~IIClcd() {};
void init();
void begin(uint8_t cols, uint8_t rows, uint8_t charsize = LCD_5x8DOTS );
void clear();
void home();
void noDisplay();
void display();
void noBlink();
void blink();
void noCursor();
void cursor();
void scrollDisplayLeft();
void scrollDisplayRight();
// void printLeft();
// void printRight();
void leftToRight();
void rightToLeft();
// void shiftIncrement();
// void shiftDecrement();
void noBacklight();
void backlight();
void autoscroll();
void noAutoscroll();
void createChar(uint8_t, uint8_t[]);
void setCursor(uint8_t, uint8_t);
virtual size_t write(uint8_t);
#define print_P_inline 1
#ifdef print_P_inline
// print a string stored in PROGMEM
void print_P(const char * str) {
char buf[21]; // create buffer in RAM
strcpy_P(buf, str); // copy string to RAM
print(buf); // print from RAM
}
#else
void print_P(const char * str);
#endif
void getLine(uint8_t lineNumber, char * buffer);
//void readContent(void); // read the content from the display to the shadow copy buffer
char readChar(void);
void command(uint8_t);
void setBufferOnly(bool bufferOnly) { _bufferOnly = bufferOnly; }
void resetBacklightTimer(void);
void updateBacklight(void);
uint8_t getCurrPos(void) {
return _currpos;
}
uint8_t getCurrLine(void) {
return _currline;
}
void printSpacesToRestOfLine(void);
using Print::write;
void setAutoOffPeriod(uint32 period){ backlightAutoOffPeriod = period; }
private:
void init_priv();
void send(uint8_t, uint8_t);
void write4bits(uint8_t);
void expanderWrite(uint8_t);
void pulseEnable(uint8_t);
uint32_t backlightAutoOffPeriod;
uint8_t _Addr;
uint8_t _displayfunction;
uint8_t _displaycontrol;
uint8_t _displaymode;
uint8_t _numlines;
uint8_t _currline;
uint8_t _currpos;
uint8_t _cols;
uint8_t _rows;
uint8_t _backlightval;
uint16_t _backlightTime;
bool _bufferOnly;
char content[4][21]; // always keep a copy of the display content in this variable
#if LCD_AUTO_ADDRESSING == true
void scanForAddress(void);
#endif
};
#endif