|
| 1 | ++++ |
| 2 | +title = "Remote debugging" |
| 3 | +weight = 205 |
| 4 | ++++ |
| 5 | + |
| 6 | +You can have your software running on a machine over the network, |
| 7 | +connect to it and debug it from home, from your development |
| 8 | +environment. |
| 9 | + |
| 10 | +You can not only inspect the running program, but also compile and |
| 11 | +load new code, including installing new libraries, effectively doing |
| 12 | +hot code reload. It's up to you to decide to do it or to follow the |
| 13 | +industry's best practices. It isn't because you use Common Lisp that |
| 14 | +you have to make your deployed program a "big ball of mud". |
| 15 | + |
| 16 | +Also don't be too afraid, because when you connect to the remote |
| 17 | +application from your development machine and start writing code, you |
| 18 | +are writing code on your local files, in your git project. When you |
| 19 | +compile and load it with the usual shortcuts (C-c C-c), you are |
| 20 | +sending the changes to the remote app. |
| 21 | + |
| 22 | +TLDR; local changes, remote execution. |
| 23 | + |
| 24 | + |
| 25 | +{{% notice info %}} |
| 26 | +We are re-using content we contributed to the Cookbook. |
| 27 | +{{% /notice %}} |
| 28 | + |
| 29 | +The steps involved are to start a **Swank server** on the remote machine (Swank is the backend companion of Slime), create an |
| 30 | +ssh tunnel and connect to the Swank server from our editor. Then we |
| 31 | +can browse and evaluate code on the running instance transparently. |
| 32 | + |
| 33 | +To test this, let's define a function that prints forever. |
| 34 | + |
| 35 | +If needed, import the dependencies first: |
| 36 | + |
| 37 | +~~~lisp |
| 38 | +(ql:quickload '("swank" "bordeaux-threads")) |
| 39 | +~~~ |
| 40 | + |
| 41 | + |
| 42 | +~~~lisp |
| 43 | +;; a little common lisp swank demo |
| 44 | +;; while this program is running, you can connect to it from |
| 45 | +;; another terminal or machine |
| 46 | +;; and change the definition of doprint to print something else out! |
| 47 | +
|
| 48 | +(require :swank) |
| 49 | +(require :bordeaux-threads) |
| 50 | +
|
| 51 | +(defparameter *counter* 0) |
| 52 | +
|
| 53 | +(defun dostuff () |
| 54 | + (format t "hello world ~a!~%" *counter*)) |
| 55 | +
|
| 56 | +(defun runner () |
| 57 | + (swank:create-server :port 4006 :dont-close t) |
| 58 | + (format t "we are past go!~%") |
| 59 | + (bt:make-thread (lambda () |
| 60 | + (loop repeat 5 do |
| 61 | + (sleep 5) |
| 62 | + (dostuff) |
| 63 | + (incf *counter*))) |
| 64 | + :name "do-stuff")) |
| 65 | +
|
| 66 | +(runner) |
| 67 | +~~~ |
| 68 | + |
| 69 | +On the server, we can run this code with |
| 70 | + |
| 71 | + sbcl --load demo.lisp |
| 72 | + |
| 73 | +If you check with `(bt:all-threads)`, you'll see your Swank server running on port 4006, as well |
| 74 | +as the other thread ready to do stuff: |
| 75 | + |
| 76 | + (#<SB-THREAD:THREAD "do-stuff" RUNNING {10027CEDC3}> |
| 77 | + #<SB-THREAD:THREAD "Swank Sentinel" waiting on: |
| 78 | + #<WAITQUEUE {10027D0003}> |
| 79 | + {10027CE8B3}> |
| 80 | + #<SB-THREAD:THREAD "Swank 4006" RUNNING {10027CEB63}> |
| 81 | + #<SB-THREAD:THREAD "main thread" RUNNING {1007C40393}>) |
| 82 | + |
| 83 | +We do port forwarding on our development machine: |
| 84 | + |
| 85 | + ssh -L4006:127.0.0.1:4006 [email protected] |
| 86 | + |
| 87 | +this will securely forward port 4006 on the server at example.com to |
| 88 | +our local computer's port 4006 (Swank only accepts connections from |
| 89 | +localhost). |
| 90 | + |
| 91 | +We connect to the running Swank with `M-x slime-connect`, choosing localhost for the host |
| 92 | +and port 4006. |
| 93 | + |
| 94 | +We can write new code: |
| 95 | + |
| 96 | +~~~lisp |
| 97 | +(defun dostuff () |
| 98 | + (format t "goodbye world ~a!~%" *counter*)) |
| 99 | +(setf *counter* 0) |
| 100 | +~~~ |
| 101 | + |
| 102 | +and eval it as usual with `C-c C-c` or `M-x slime-eval-region` for instance. The output should change. |
| 103 | + |
| 104 | +That's how Ron Garret debugged the Deep Space 1 spacecraft from the earth |
| 105 | +in 1999: |
| 106 | + |
| 107 | +> We were able to debug and fix a race condition that had not shown up during ground testing. (Debugging a program running on a $100M piece of hardware that is 100 million miles away is an interesting experience. Having a read-eval-print loop running on the spacecraft proved invaluable in finding and fixing the problem. |
| 108 | +
|
| 109 | +## References |
| 110 | + |
| 111 | +- [Slime documentation: connecting to a remote Lisp](https://common-lisp.net/project/slime/doc/html/Connecting-to-a-remote-lisp.html#Connecting-to-a-remote-lisp) |
| 112 | +- [Ron Garret: Lisping at the JPL](http://www.flownet.com/gat/jpl-lisp.html#1994-1999%20-%20Remote%20Agent) |
| 113 | +- [CL Cookbook: debugging](https://lispcookbook.github.io/cl-cookbook/debugging.html) |
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