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input-accessor.hh
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#pragma once
///@file
#include "source-accessor.hh"
#include "ref.hh"
#include "types.hh"
#include "file-system.hh"
#include "repair-flag.hh"
#include "content-address.hh"
namespace nix {
MakeError(RestrictedPathError, Error);
struct SourcePath;
class StorePath;
class Store;
struct InputAccessor : virtual SourceAccessor, std::enable_shared_from_this<InputAccessor>
{
std::optional<std::string> fingerprint;
/**
* Return the maximum last-modified time of the files in this
* tree, if available.
*/
virtual std::optional<time_t> getLastModified()
{
return std::nullopt;
}
StorePath fetchToStore(
Store & store,
const CanonPath & path,
std::string_view name = "source",
ContentAddressMethod method = FileIngestionMethod::Recursive,
PathFilter * filter = nullptr,
RepairFlag repair = NoRepair);
};
/**
* An abstraction for accessing source files during
* evaluation. Currently, it's just a wrapper around `CanonPath` that
* accesses files in the regular filesystem, but in the future it will
* support fetching files in other ways.
*/
struct SourcePath
{
ref<InputAccessor> accessor;
CanonPath path;
SourcePath(ref<InputAccessor> accessor, CanonPath path = CanonPath::root)
: accessor(std::move(accessor))
, path(std::move(path))
{ }
std::string_view baseName() const;
/**
* Construct the parent of this `SourcePath`. Aborts if `this`
* denotes the root.
*/
SourcePath parent() const;
/**
* If this `SourcePath` denotes a regular file (not a symlink),
* return its contents; otherwise throw an error.
*/
std::string readFile() const
{ return accessor->readFile(path); }
/**
* Return whether this `SourcePath` denotes a file (of any type)
* that exists
*/
bool pathExists() const
{ return accessor->pathExists(path); }
/**
* Return stats about this `SourcePath`, or throw an exception if
* it doesn't exist.
*/
InputAccessor::Stat lstat() const
{ return accessor->lstat(path); }
/**
* Return stats about this `SourcePath`, or std::nullopt if it
* doesn't exist.
*/
std::optional<InputAccessor::Stat> maybeLstat() const
{ return accessor->maybeLstat(path); }
/**
* If this `SourcePath` denotes a directory (not a symlink),
* return its directory entries; otherwise throw an error.
*/
InputAccessor::DirEntries readDirectory() const
{ return accessor->readDirectory(path); }
/**
* If this `SourcePath` denotes a symlink, return its target;
* otherwise throw an error.
*/
std::string readLink() const
{ return accessor->readLink(path); }
/**
* Dump this `SourcePath` to `sink` as a NAR archive.
*/
void dumpPath(
Sink & sink,
PathFilter & filter = defaultPathFilter) const
{ return accessor->dumpPath(path, sink, filter); }
/**
* Copy this `SourcePath` to the Nix store.
*/
StorePath fetchToStore(
Store & store,
std::string_view name = "source",
ContentAddressMethod method = FileIngestionMethod::Recursive,
PathFilter * filter = nullptr,
RepairFlag repair = NoRepair) const;
/**
* Return the location of this path in the "real" filesystem, if
* it has a physical location.
*/
std::optional<CanonPath> getPhysicalPath() const
{ return accessor->getPhysicalPath(path); }
std::string to_string() const
{ return accessor->showPath(path); }
/**
* Append a `CanonPath` to this path.
*/
SourcePath operator + (const CanonPath & x) const
{ return {accessor, path + x}; }
/**
* Append a single component `c` to this path. `c` must not
* contain a slash. A slash is implicitly added between this path
* and `c`.
*/
SourcePath operator + (std::string_view c) const
{ return {accessor, path + c}; }
bool operator == (const SourcePath & x) const
{
return std::tie(accessor, path) == std::tie(x.accessor, x.path);
}
bool operator != (const SourcePath & x) const
{
return std::tie(accessor, path) != std::tie(x.accessor, x.path);
}
bool operator < (const SourcePath & x) const
{
return std::tie(accessor, path) < std::tie(x.accessor, x.path);
}
/**
* Resolve any symlinks in this `SourcePath` (including its
* parents). The result is a `SourcePath` in which no element is a
* symlink.
*/
SourcePath resolveSymlinks() const;
};
std::ostream & operator << (std::ostream & str, const SourcePath & path);
}