forked from pagefaultgames/pokerogue
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathtouch-controls.ts
188 lines (166 loc) · 7.47 KB
/
touch-controls.ts
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
import {Button} from "#enums/buttons";
import EventEmitter = Phaser.Events.EventEmitter;
import BattleScene from "./battle-scene";
const repeatInputDelayMillis = 250;
export default class TouchControl {
events: EventEmitter;
private buttonLock: string[] = new Array();
private inputInterval: NodeJS.Timeout[] = new Array();
constructor(scene: BattleScene) {
this.events = scene.game.events;
this.init();
}
/**
* Initialize touch controls by binding keys to buttons.
*/
init() {
this.preventElementZoom(document.querySelector("#dpad"));
this.preventElementZoom(document.querySelector("#apad"));
// Select all elements with the 'data-key' attribute and bind keys to them
for (const button of document.querySelectorAll("[data-key]")) {
// @ts-ignore - Bind the key to the button using the dataset key
this.bindKey(button, button.dataset.key);
}
}
/**
* Binds a node to a specific key to simulate keyboard events on touch.
*
* @param node - The DOM element to bind the key to.
* @param key - The key to simulate.
* @param events - The event emitter for handling input events.
*
* @remarks
* This function binds touch events to a node to simulate 'keydown' and 'keyup' keyboard events.
* It adds the key to the keys map and tracks the keydown state. When a touch starts, it simulates
* a 'keydown' event and adds an 'active' class to the node. When the touch ends, it simulates a 'keyup'
* event, removes the keydown state, and removes the 'active' class from the node and the last touched element.
*/
bindKey(node: HTMLElement, key: string) {
node.addEventListener("touchstart", event => {
event.preventDefault();
this.touchButtonDown(node, key);
});
node.addEventListener("touchend", event => {
event.preventDefault();
this.touchButtonUp(node, key, event.target["id"]);
});
}
touchButtonDown(node: HTMLElement, key: string) {
if (this.buttonLock.includes(key)) {
return;
}
this.simulateKeyboardEvent("keydown", key);
clearInterval(this.inputInterval[key]);
this.inputInterval[key] = setInterval(() => {
this.simulateKeyboardEvent("keydown", key);
}, repeatInputDelayMillis);
this.buttonLock.push(key);
node.classList.add("active");
}
touchButtonUp(node: HTMLElement, key: string, id: string) {
if (!this.buttonLock.includes(key)) {
return;
}
this.simulateKeyboardEvent("keyup", key);
node.classList.remove("active");
document.getElementById(id)?.classList.remove("active");
const index = this.buttonLock.indexOf(key);
this.buttonLock.splice(index, 1);
clearInterval(this.inputInterval[key]);
}
/**
* Simulates a keyboard event on the canvas.
*
* @param eventType - The type of the keyboard event ('keydown' or 'keyup').
* @param key - The key to simulate.
*
* @remarks
* This function checks if the key exists in the Button enum. If it does, it retrieves the corresponding button
* and emits the appropriate event ('input_down' or 'input_up') based on the event type.
*/
simulateKeyboardEvent(eventType: string, key: string) {
if (!Button.hasOwnProperty(key)) {
return;
}
const button = Button[key];
switch (eventType) {
case "keydown":
this.events.emit("input_down", {
controller_type: "keyboard",
button: button,
isTouch: true
});
break;
case "keyup":
this.events.emit("input_up", {
controller_type: "keyboard",
button: button,
isTouch: true
});
break;
}
}
/**
* {@link https://stackoverflow.com/a/39778831/4622620|Source}
*
* Prevent zoom on specified element
* @param {HTMLElement} element
*/
preventElementZoom(element: HTMLElement): void {
if (!element) {
return;
}
element.addEventListener("touchstart", (event: TouchEvent) => {
if (!(event.currentTarget instanceof HTMLElement)) {
return;
}
const currentTouchTimeStamp = event.timeStamp;
const previousTouchTimeStamp = Number(event.currentTarget.dataset.lastTouchTimeStamp) || currentTouchTimeStamp;
const timeStampDifference = currentTouchTimeStamp - previousTouchTimeStamp;
const fingers = event.touches.length;
event.currentTarget.dataset.lastTouchTimeStamp = String(currentTouchTimeStamp);
if (!timeStampDifference || timeStampDifference > 500 || fingers > 1) {
return;
} // not double-tap
event.preventDefault();
if (event.target instanceof HTMLElement) {
event.target.click();
}
});
}
/**
* Deactivates all currently pressed keys.
*/
deactivatePressedKey(): void {
for (const key of Object.keys(this.inputInterval)) {
clearInterval(this.inputInterval[key]);
}
for (const button of document.querySelectorAll("[data-key]")) {
button.classList.remove("active");
}
this.buttonLock = [];
}
}
/**
* Check if the device has a touchscreen.
*
* @returns `true` if the device has a touchscreen, otherwise `false`.
*/
export function hasTouchscreen(): boolean {
return window.matchMedia("(hover: none), (pointer: coarse)").matches;
}
/**
* Check if the device is a mobile device.
*
* @returns `true` if the device is a mobile device, otherwise `false`.
*/
export function isMobile(): boolean {
let ret = false;
(function (a) {
// Check the user agent string against a regex for mobile devices
if (/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino|android|ipad|playbook|silk/i.test(a)||/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(a.substr(0, 4))) {
ret = true;
}
})(navigator.userAgent || navigator.vendor || window["opera"]);
return ret;
}