Many types in Rust have a constructor. However, this is specific to the
type; Rust cannot abstract over "everything that has a new()
method". To
allow this, the Default
trait was conceived, which can be used with
containers and other generic types (e.g. see Option::unwrap_or_default()
).
Notably, some containers already implement it where applicable.
Not only do one-element containers like Cow
, Box
or Arc
implement
Default
for contained Default
types, one can automatically
#[derive(Default)]
for structs whose fields all implement it, so the more
types implement Default
, the more useful it becomes.
On the other hand, constructors can take multiple arguments, while the
default()
method does not. There can even be multiple constructors with
different names, but there can only be one Default
implementation per type.
use std::{path::PathBuf, time::Duration};
// note that we can simply auto-derive Default here.
#[derive(Default, Debug)]
struct MyConfiguration {
// Option defaults to None
output: Option<PathBuf>,
// Vecs default to empty vector
search_path: Vec<PathBuf>,
// Duration defaults to zero time
timeout: Duration,
// bool defaults to false
check: bool,
}
impl MyConfiguration {
// add setters here
}
fn main() {
// construct a new instance with default values
let mut conf = MyConfiguration::default();
// do something with conf here
conf.check = true;
println!("conf = {:#?}", conf);
}
- The constructor idiom is another way to generate instances that may or may not be "default"
- The
Default
documentation (scroll down for the list of implementors) Option::unwrap_or_default()
derive(new)