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GuessOS.cs
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using System;
using System.Collections.Generic;
using System.Text;
using Sys = Cosmos.System;
namespace GuessKernel {
public class GuessOS : Sys.Kernel {
protected int mCount = 0;
protected int mMagicNo = 22;
public GuessOS() {
// Didnt check if tickcount is working yet.. can change this later
//var xRandom = new Random(234243534);
//mMagicNo = xRandom.Next(1, 100);
}
protected override void BeforeRun() {
//Cosmos.Core.HMI.Init();
Console.WriteLine("Guess Demo");
Console.WriteLine("Please guess a number from 1 to 100.");
}
protected override void Run() {
mCount++;
Console.WriteLine();
Console.WriteLine("Guess #" + mCount);
Console.Write("Please enter a guess: ");
string xInputStr = Console.ReadLine();
Console.Write("Input length: ");
Console.WriteLine(xInputStr.Length.ToString());
int xGuess = int.Parse(xInputStr);
Console.WriteLine("Your guess was " + xGuess);
if (xGuess < mMagicNo) {
Console.WriteLine("Too low.");
} else if (xGuess > mMagicNo) {
Console.WriteLine("Too high.");
} else {
Console.WriteLine("You guessed it!");
Stop();
}
}
}
}