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DropShadowImageFilter.h
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/////////////////////////////////////////////////////////////////////////////////////////////////
//
// Tencent is pleased to support the open source community by making tgfx available.
//
// Copyright (C) 2023 THL A29 Limited, a Tencent company. All rights reserved.
//
// Licensed under the BSD 3-Clause License (the "License"); you may not use this file except
// in compliance with the License. You may obtain a copy of the License at
//
// https://opensource.org/licenses/BSD-3-Clause
//
// unless required by applicable law or agreed to in writing, software distributed under the
// license is distributed on an "as is" basis, without warranties or conditions of any kind,
// either express or implied. see the license for the specific language governing permissions
// and limitations under the license.
//
/////////////////////////////////////////////////////////////////////////////////////////////////
#pragma once
#include "tgfx/core/ImageFilter.h"
namespace tgfx {
class DropShadowImageFilter : public ImageFilter {
public:
DropShadowImageFilter(float dx, float dy, float blurrinessX, float blurrinessY,
const Color& color, bool shadowOnly, const Rect& cropRect)
: ImageFilter(cropRect), dx(dx), dy(dy), blurrinessX(blurrinessX), blurrinessY(blurrinessY),
color(color), shadowOnly(shadowOnly) {
}
std::pair<std::shared_ptr<Image>, Point> filterImage(const ImageFilterContext& context) override;
private:
Rect onFilterNodeBounds(const Rect& srcRect) const override;
float dx;
float dy;
float blurrinessX;
float blurrinessY;
Color color;
bool shadowOnly;
};
} // namespace tgfx