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IntervalAction.cpp
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IntervalAction.cpp
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//-------------------------------------------------------------------------
//
// The MIT License (MIT)
//
// Copyright (c) 2013 Andrew Duncan
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be included
// in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
// OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
// IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
// CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
// TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
// SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
//-------------------------------------------------------------------------
#include "IntervalAction.h"
#include "IntervalTimerManager.h"
//-------------------------------------------------------------------------
IntervalAction:: IntervalAction(
uint8_t id,
uint32_t interval,
IntervalTimerManagerInterface& itmi)
:
_id(id),
_interval(interval),
_nextActionIn(0),
_active(false)
{
itmi.manageAction(this);
}
//-------------------------------------------------------------------------
void
IntervalAction:: setInterval(
uint32_t interval)
{
_interval = interval;
if (interval == 0)
{
_active = false;
}
}
//-------------------------------------------------------------------------
boolean
IntervalAction:: activate()
{
if (_interval > 0)
{
_active = true;
_nextActionIn = _interval;
}
return _active;
}