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action.go
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action.go
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package ace
import (
"bytes"
"io"
"strings"
)
// action represents an action.
type action struct {
elementBase
}
// WriteTo writes data to w.
func (e *action) WriteTo(w io.Writer) (int64, error) {
var bf bytes.Buffer
// Write the action
bf.WriteString(strings.TrimSpace(e.ln.str))
// Write the children's HTML.
if i, err := e.writeChildren(&bf); err != nil {
return i, err
}
// Write the buffer.
i, err := w.Write(bf.Bytes())
return int64(i), err
}
func (e *action) IsBlockElement() bool {
return e.parent.IsBlockElement()
}
func (e *action) IsControlElement() bool {
return true
}
// newAction creates and returns an action.
func newAction(ln *line, rslt *result, src *source, parent element, opts *Options) *action {
return &action{
elementBase: newElementBase(ln, rslt, src, parent, opts),
}
}