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bilibili.py
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bilibili.py
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import logging, os
import threading
import schedule
import random
from functools import partial
# 导入所需的库
from bilibili_api import live, sync
from utils.common import Common
from utils.config import Config
from utils.logger import Configure_logger
from utils.my_handle import My_handle
"""
___ _
|_ _| | ____ _ _ __ ___ ___
| || |/ / _` | '__/ _ \/ __|
| || < (_| | | | (_) \__ \
|___|_|\_\__,_|_| \___/|___/
"""
config = None
common = None
my_handle = None
# last_liveroom_data = None
last_username_list = None
# 点火起飞
def start_server():
global config, common, my_handle, last_username_list
config_path = "config.json"
common = Common()
config = Config(config_path)
# 日志文件路径
log_path = "./log/log-" + common.get_bj_time(1) + ".txt"
Configure_logger(log_path)
# 最新入场的用户名列表
last_username_list = [""]
my_handle = My_handle(config_path)
if my_handle is None:
logging.error("程序初始化失败!")
os._exit(0)
# 添加用户名到最新的用户名列表
def add_username_to_last_username_list(data):
global last_username_list
# 添加数据到 最新入场的用户名列表
last_username_list.append(data)
# 保留最新的3个数据
last_username_list = last_username_list[-3:]
# 定时任务
def schedule_task(index):
logging.debug("定时任务执行中...")
hour, min = common.get_bj_time(6)
if 0 <= hour and hour < 6:
time = f"凌晨{hour}点{min}分"
elif 6 <= hour and hour < 9:
time = f"早晨{hour}点{min}分"
elif 9 <= hour and hour < 12:
time = f"上午{hour}点{min}分"
elif hour == 12:
time = f"中午{hour}点{min}分"
elif 13 <= hour and hour < 18:
time = f"下午{hour - 12}点{min}分"
elif 18 <= hour and hour < 20:
time = f"傍晚{hour - 12}点{min}分"
elif 20 <= hour and hour < 24:
time = f"晚上{hour - 12}点{min}分"
# 根据对应索引从列表中随机获取一个值
random_copy = random.choice(config.get("schedule")[index]["copy"])
# 假设有多个未知变量,用户可以在此处定义动态变量
variables = {
'time': time,
'user_num': "N",
'last_username': last_username_list[-1],
}
# 使用字典进行字符串替换
if any(var in random_copy for var in variables):
content = random_copy.format(**{var: value for var, value in variables.items() if var in random_copy})
else:
content = random_copy
data = {
"username": None,
"content": content
}
logging.info(f"定时任务:{content}")
my_handle.process_data(data, "schedule")
# 启动定时任务
def run_schedule():
global config
try:
for index, task in enumerate(config.get("schedule")):
if task["enable"]:
# print(task)
# 设置定时任务,每隔n秒执行一次
schedule.every(task["time"]).seconds.do(partial(schedule_task, index))
except Exception as e:
logging.error(e)
while True:
schedule.run_pending()
# time.sleep(1) # 控制每次循环的间隔时间,避免过多占用 CPU 资源
# 创建定时任务子线程并启动
schedule_thread = threading.Thread(target=run_schedule)
schedule_thread.start()
# 初始化 Bilibili 直播间
room = live.LiveDanmaku(my_handle.get_room_id())
"""
DANMU_MSG: 用户发送弹幕
SEND_GIFT: 礼物
COMBO_SEND:礼物连击
GUARD_BUY:续费大航海
SUPER_CHAT_MESSAGE:醒目留言(SC)
SUPER_CHAT_MESSAGE_JPN:醒目留言(带日语翻译?)
WELCOME: 老爷进入房间
WELCOME_GUARD: 房管进入房间
NOTICE_MSG: 系统通知(全频道广播之类的)
PREPARING: 直播准备中
LIVE: 直播开始
ROOM_REAL_TIME_MESSAGE_UPDATE: 粉丝数等更新
ENTRY_EFFECT: 进场特效
ROOM_RANK: 房间排名更新
INTERACT_WORD: 用户进入直播间
ACTIVITY_BANNER_UPDATE_V2: 好像是房间名旁边那个xx小时榜
本模块自定义事件:
VIEW: 直播间人气更新
ALL: 所有事件
DISCONNECT: 断开连接(传入连接状态码参数)
TIMEOUT: 心跳响应超时
VERIFICATION_SUCCESSFUL: 认证成功
"""
@room.on('DANMU_MSG')
async def _(event):
"""
处理直播间弹幕事件
:param event: 弹幕事件数据
"""
content = event["data"]["info"][1] # 获取弹幕内容
user_name = event["data"]["info"][2][1] # 获取发送弹幕的用户昵称
logging.info(f"[{user_name}]: {content}")
data = {
"username": user_name,
"content": content
}
my_handle.process_data(data, "comment")
@room.on('COMBO_SEND')
async def _(event):
"""
处理直播间礼物连击事件
:param event: 礼物连击事件数据
"""
gift_name = event["data"]["data"]["gift_name"]
user_name = event["data"]["data"]["uname"]
# 礼物数量
combo_num = event["data"]["data"]["combo_num"]
# 总金额
combo_total_coin = event["data"]["data"]["combo_total_coin"]
logging.info(f"用户:{user_name} 赠送 {combo_num} 个 {gift_name},总计 {combo_total_coin}电池")
data = {
"gift_name": gift_name,
"username": user_name,
"num": combo_num,
"unit_price": combo_total_coin / combo_num / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
@room.on('SEND_GIFT')
async def _(event):
"""
处理直播间礼物事件
:param event: 礼物事件数据
"""
# print(event)
gift_name = event["data"]["data"]["giftName"]
user_name = event["data"]["data"]["uname"]
# 礼物数量
num = event["data"]["data"]["num"]
# 总金额
combo_total_coin = event["data"]["data"]["combo_total_coin"]
# 单个礼物金额
discount_price = event["data"]["data"]["discount_price"]
logging.info(f"用户:{user_name} 赠送 {num} 个 {gift_name},单价 {discount_price}电池,总计 {combo_total_coin}电池")
data = {
"gift_name": gift_name,
"username": user_name,
"num": num,
"unit_price": discount_price / 1000,
"total_price": combo_total_coin / 1000
}
my_handle.process_data(data, "gift")
@room.on('GUARD_BUY')
async def _(event):
"""
处理直播间续费大航海事件
:param event: 续费大航海事件数据
"""
logging.info(event)
@room.on('SUPER_CHAT_MESSAGE')
async def _(event):
"""
处理直播间醒目留言(SC)事件
:param event: 醒目留言(SC)事件数据
"""
message = event["data"]["data"]["message"]
uname = event["data"]["data"]["user_info"]["uname"]
price = event["data"]["data"]["price"]
logging.info(f"用户:{uname} 发送 {price}元 SC:{message}")
data = {
"gift_name": "SC",
"username": uname,
"num": 1,
"unit_price": price,
"total_price": price,
"content": message
}
my_handle.process_data(data, "gift")
my_handle.process_data(data, "comment")
@room.on('INTERACT_WORD')
async def _(event):
"""
处理直播间用户进入直播间事件
:param event: 用户进入直播间事件数据
"""
global last_username_list
user_name = event["data"]["data"]["uname"]
logging.info(f"用户:{user_name} 进入直播间")
# 添加用户名到最新的用户名列表
add_username_to_last_username_list(user_name)
data = {
"username": user_name,
"content": "进入直播间"
}
my_handle.process_data(data, "entrance")
# @room.on('WELCOME')
# async def _(event):
# """
# 处理直播间老爷进入房间事件
# :param event: 老爷进入房间事件数据
# """
# print(event)
# @room.on('WELCOME_GUARD')
# async def _(event):
# """
# 处理直播间房管进入房间事件
# :param event: 房管进入房间事件数据
# """
# print(event)
try:
# 启动 Bilibili 直播间连接
sync(room.connect())
except KeyboardInterrupt:
logging.warning('程序被强行退出')
finally:
logging.warning('关闭连接...')
os._exit(0)
if __name__ == '__main__':
start_server()