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GL error: Invalid value in FramebufferTexturre2D #278

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YannBZH opened this issue May 12, 2014 · 2 comments
Open

GL error: Invalid value in FramebufferTexturre2D #278

YannBZH opened this issue May 12, 2014 · 2 comments
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@YannBZH
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YannBZH commented May 12, 2014

A serious error caused opensapdes to stop working:
Gl error Invalid value in?FramebufferTexturre2D@SDLGLDevice@gui@spades@@UAEXW4enum@IGLDevice@Draw@3@00IH@Z at....\Sources\Gui\SDLGLDevice.cpp:2034

WARNING: r_ignioreGLErrors is enabled. Information contained in this message is inaccurate and non-informative.

See Systeme.Messages.log for more details.

So, i guive you my error :(.

@yvt
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yvt commented May 13, 2014

Please paste the contents of SystemMessages.log. (see also: https://github.com/yvt/openspades/wiki/Directories )

@yvt yvt changed the title Bug ! :( GL error: Invalid value in FramebufferTexturre2D May 13, 2014
@yvt yvt added the renderer label May 13, 2014
@YannBZH
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YannBZH commented May 13, 2014

2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:305] Package: OpenSpades 0.0.11
2014/05/13 07:36:30 [....\Sources\Core\DirectoryFileSystem.cpp:45] Directory File System Initialized: C:\Documents and Settings\PC\Application Data\OpenSpades\Resources (Read/Write)
2014/05/13 07:36:30 [....\Sources\Core\DirectoryFileSystem.cpp:45] Directory File System Initialized: C:\Documents and Settings\PC\Bureau\OpenSpades-0.0.11-Windows\Resources (Read-only)
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:367] Log Started.
2014/05/13 07:36:30 [....\Sources\Core\FltkPreferenceImporter.cpp:78] Checking for legacy preference file: C:\Documents and Settings\PC\Application Data\yvt.jp\OpenSpades.prefs
2014/05/13 07:36:30 [....\Sources\Core\FltkPreferenceImporter.cpp:82] Legacy preference file wasn't found.
2014/05/13 07:36:30 [....\Sources\Core\Settings.cpp:65] Loading preferences from SPConfig.cfg
2014/05/13 07:36:30 [....\Sources\Core\Settings.cpp:69] SPConfig.cfg found.
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:376] ---- CPU Information ----
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:377] Vendor ID: GenuntelineI
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:378] Brand ID: Intel(R) Pentium(R) Dual CPU E2160 @ 1.80GHz
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:379] Supports MMX: YES
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:380] Supports SSE: YES
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:381] Supports SSE2: YES
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:382] Supports SSE3: YES
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:383] Supports SSSE3: YES
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:384] Supports FMA: NO
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:385] Supports AVX: NO
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:386] Supports AVX2: NO
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:387] Supports AVX512F: NO
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:388] Supports AVX512CD: NO
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:389] Supports AVX512ER: NO
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:390] Supports AVX512PF: NO
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:391] Simultaneous Multithreading: YES
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:392] Misc:
2014/05/13 07:36:30 ....\Sources\Gui\Main.cpp:393
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:394] -------------------------
2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:449] Pak Registered: pak000-Base.pak

2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:449] Pak Registered: pak001-Sounds.pak

2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:449] Pak Registered: pak002-Models.pak

2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:449] Pak Registered: pak010-BaseSkin.pak

2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:449] Pak Registered: pak011-Gui.pak

2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:449] Pak Registered: pak012-Locales.pak

2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:449] Pak Registered: pak999-References.pak

2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:464] Initializing localization system
2014/05/13 07:36:30 [....\Sources\Core\Strings.cpp:938] Fetching catalog file (locale='', domain='openspades')
2014/05/13 07:36:30 [....\Sources\Core\Strings.cpp:944] Catalog file 'Locales//openspades.po' not loaded: File not found: Locales//openspades.po
at ....\Sources\Core\FileManager.cpp:39
?OpenForReading@FileManager@spades@@SAPAVIStream@2@PBD@Z at ....\Sources\Core\FileManager.cpp:32
?ReadAllBytes@FileManager@spades@@sa?AV?$basic_string@DU?$char_traits@D@std@@v?$allocator@D@2@@std@@pbd@Z at ....\Sources\Core\FileManager.cpp:91
??ACatalogDomain@spades@@QAE?AV?$shared_ptr@VCatalogOfLanguage@spades@@@std@@abv?$basic_string@DU?$char_traits@D@std@@v?$allocator@D@2@@3@@z at ....\Sources\Core\Strings.cpp:932
?GetCatalogOfLanguage@spades@@ya?AV?$shared_ptr@VCatalogOfLanguage@spades@@@std@@abv?$basic_string@DU?$char_traits@D@std@@v?$allocator@D@2@@3@@z at ....\Sources\Core\Strings.cpp:1002
?GetTextRaw@spades@@ya?AV?$basic_string@DU?$char_traits@D@std@@v?$allocator@D@2@@std@@Abv23@00H@Z at ....\Sources\Core\Strings.cpp:1018
_SDL_main at ....\Sources\Gui\Main.cpp:293

2014/05/13 07:36:30 [....\Sources\Gui\Main.cpp:479] Initializing script engine
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:80] Creating script engine
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:84] Configuring
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:88] Registering standard libray functions
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:99] Registering APIs
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:105] Loading scripts
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Main.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Base/Base.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Base/Utils.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Skin.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/BasicViewWeapon.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Spade/ThirdPerson.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Spade/View.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Block/ThirdPerson.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Block/View.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Grenade/ThirdPerson.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Grenade/View.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Rifle/ThirdPerson.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Rifle/View.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/SMG/ThirdPerson.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/SMG/View.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Shotgun/ThirdPerson.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Skin/Shotgun/View.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/Gui.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/UIFramework.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/UIControls.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/MessageBox.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/MainScreen.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/Flags.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/StartupScreen.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/DropDownList.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/Preferences.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:71] Loading script '/Gui/ClientUI.as'
2014/05/13 07:36:30 [....\Sources\ScriptBindings\ScriptManager.cpp:115] Building
2014/05/13 07:36:31 [....\Sources\Gui\Main.cpp:70] Thread quantum was modified to 1ms by timeBeginPeriod
2014/05/13 07:36:31 [....\Sources\Gui\Main.cpp:71](to disable this behavior, set core_win32BeginPeriod to 0)
2014/05/13 07:36:32 [....\Sources\Gui\Main.cpp:502] Starting main screen
2014/05/13 07:36:32 [....\Sources\Gui\SDLRunner.cpp:418] SDL Version: 2.0.1 hg-7890:c031abe0b287
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:128] starting SDLGLDevice
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:146] GLEW initialized
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:148] --- OpenGL Renderer Info ---
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:151] Vendor: Intel
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:154] Name: Intel 965/963 Graphics Media Accelerator
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:157] Version: 2.0.0 - Build 7.15.10.5016
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:160] Shading Language Version: 1.10 - Intel Build 7.15.10.5016
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:162] --- Extensions ---
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_blend_minmax
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_blend_subtract
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_blend_color
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_abgr
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_texture3D
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_clip_volume_hint
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_compiled_vertex_array
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_SGIS_texture_edge_clamp
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_SGIS_generate_mipmap
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_draw_range_elements
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_SGIS_texture_lod
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_rescale_normal
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_packed_pixels
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_separate_specular_color
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_multitexture
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_texture_env_combine
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_bgra
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_blend_func_separate
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_secondary_color
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_fog_coord
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_texture_env_add
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_texture_cube_map
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_transpose_matrix
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_texture_env_add
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_IBM_texture_mirrored_repeat
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_multi_draw_arrays
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_NV_blend_square
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_texture_compression
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_3DFX_texture_compression_FXT1
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_texture_filter_anisotropic
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_texture_border_clamp
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_point_parameters
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_texture_env_combine
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_texture_env_dot3
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_texture_env_crossbar
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_texture_compression_s3tc
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_shadow
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_window_pos
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_shadow_funcs
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_stencil_wrap
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_vertex_program
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_texture_rectangle
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_fragment_program
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_stencil_two_side
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ATI_separate_stencil
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_vertex_buffer_object
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_texture_lod_bias
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_occlusion_query
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_fragment_shader
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_shader_objects
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_shading_language_100
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_texture_non_power_of_two
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_vertex_shader
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_NV_texgen_reflection
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_point_sprite
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_blend_equation_separate
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_depth_texture
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_texture_rectangle
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_draw_buffers
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_ARB_pixel_buffer_object
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_WIN_swap_hint
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:176] GL_EXT_framebuffer_object
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:182] ------------------
2014/05/13 07:36:32 [....\Sources\Gui\SDLGLDevice.cpp:189] NOTICE: r_ignoreGLErrors is enabled. OpenGL error detection might not work correctly.
2014/05/13 07:36:32 [....\Sources\Draw\GLRenderer.cpp:117] GLRenderer bootstrap
2014/05/13 07:36:32 [....\Sources\Draw\GLFramebufferManager.cpp:76] Initializing framebuffer manager
2014/05/13 07:36:32 [....\Sources\Draw\GLFramebufferManager.cpp:185] Creating Non-MSAA Buffer
2014/05/13 07:36:32 [....\Sources\Draw\GLFramebufferManager.cpp:209] Depth Buffer Allocated
2014/05/13 07:36:32 [....\Sources\Draw\GLFramebufferManager.cpp:281] Color Buffer Allocated
2014/05/13 07:36:32 [....\Sources\Draw\GLFramebufferManager.cpp:307] Texture creation failed: trying with RGB8A8
2014/05/13 07:36:32 [....\Sources\Draw\GLFramebufferManager.cpp:317] Color Buffer Allocated
2014/05/13 07:36:32 [....\Sources\Gui\Runner.cpp:54] [!] Unhandled exception in SDLRunner:
GL error Invalid Value in ?FramebufferTexture2D@SDLGLDevice@gui@spades@@UAEXW4Enum@IGLDevice@draw@3@00IH@Z at ....\Sources\Gui\SDLGLDevice.cpp:2034

WARNING: r_ignoreGLErrors is enabled. Information contained in this message is inaccurate and non-informative.
at ....\Sources\Gui\SDLGLDevice.cpp:114
??0GLFramebufferManager@draw@spades@@QAE@PAVIGLDevice@12@@z at ....\Sources\Draw\GLFramebufferManager.cpp:74
??0GLRenderer@draw@spades@@QAE@PAVIGLDevice@12@@z at ....\Sources\Draw\GLRenderer.cpp:115
?Run@SDLRunner@gui@spades@@QAEXHH@Z at ....\Sources\Gui\SDLRunner.cpp:410
?Run@Runner@gui@spades@@QAEXXZ at ....\Sources\Gui\Runner.cpp:75
?RunProtected@Runner@gui@spades@@QAEXXZ at ....\Sources\Gui\Runner.cpp:48
_SDL_main at ....\Sources\Gui\Main.cpp:293

2014/05/13 07:36:33 [....\Sources\Core\Settings.cpp:268] Saving preference to SPConfig.cfg
2014/05/13 07:36:33 [....\Sources\Core\Settings.cpp:184] Saving preferences to SPConfig.cfg
2014/05/13 07:36:33 [....\Sources\Gui\Main.cpp:80] Thread quantum was restored

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