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Messages are added to the top of the chat. (Also the kill feed) #72
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System messages could have their own small pop-up with reverse order |
In quakelikes there is often a server message area at the top middle of the screen. The server sends a priority value (1-3 I think) along with the message. Higher priority messages are displayed longer and have bigger fonts. In the message window the messages are sorted by priority, so that hight priority window will allways be at the top. I don't know how this could be implemented while remaining compatible with voxlap (using invisible characters for the priority value maybe?), but I just wanted to through this out there. |
I would prefer if they were added to the bottom of the list, I find it easier to read as I normally read left to right and top to bottom. This would fix this issue and it should be pretty easy to implement. The invisible characters idea would require support for it in pysnip/pyspades, which would take a while as I have not seen any forks that are being actively developed. |
Hey, I've been asking for BIG RED TEXT for over a year, I'm reserving that for more important things! Pretty sure we won't be running voxlap compatibility for a long time. Even UrbanTerror ditched Q3. Yeah you can still run it but it's a hack. And yeah the devs went a bit crazy. Whatever. EDIT: I had in mind something like this: |
It would be nice to create our own protocol to allow for things like that. However if we do that someone will need to maintain a server implementation to go along with it. |
Either there should be a cvar to change the direction, or a decision should be made towards one of the styles. |
I believe this would be a great change to make. Back when I ran a server, I had to cut content out of the messages my server sent to players because the chat is reversed. |
This causes thinks like:
I also find it more difficult to read.
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