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spawn_sync.h
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spawn_sync.h
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#ifndef SRC_SPAWN_SYNC_H_
#define SRC_SPAWN_SYNC_H_
#if defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#include "node.h"
#include "node_buffer.h"
namespace node {
using v8::Array;
using v8::Context;
using v8::FunctionCallbackInfo;
using v8::HandleScope;
using v8::Integer;
using v8::Isolate;
using v8::Local;
using v8::Null;
using v8::Number;
using v8::Object;
using v8::String;
using v8::Value;
class SyncProcessOutputBuffer;
class SyncProcessStdioPipe;
class SyncProcessRunner;
class SyncProcessOutputBuffer {
static const unsigned int kBufferSize = 65536;
public:
inline SyncProcessOutputBuffer();
inline void OnAlloc(size_t suggested_size, uv_buf_t* buf) const;
inline void OnRead(const uv_buf_t* buf, size_t nread);
inline size_t Copy(char* dest) const;
inline unsigned int available() const;
inline unsigned int used() const;
inline SyncProcessOutputBuffer* next() const;
inline void set_next(SyncProcessOutputBuffer* next);
private:
// Use unsigned int because that's what `uv_buf_init` takes.
mutable char data_[kBufferSize];
unsigned int used_;
SyncProcessOutputBuffer* next_;
};
class SyncProcessStdioPipe {
enum Lifecycle {
kUninitialized = 0,
kInitialized,
kStarted,
kClosing,
kClosed
};
public:
SyncProcessStdioPipe(SyncProcessRunner* process_handler,
bool readable,
bool writable,
uv_buf_t input_buffer);
~SyncProcessStdioPipe();
int Initialize(uv_loop_t* loop);
int Start();
void Close();
Local<Object> GetOutputAsBuffer(Environment* env) const;
inline bool readable() const;
inline bool writable() const;
inline uv_stdio_flags uv_flags() const;
inline uv_pipe_t* uv_pipe() const;
inline uv_stream_t* uv_stream() const;
inline uv_handle_t* uv_handle() const;
private:
inline size_t OutputLength() const;
inline void CopyOutput(char* dest) const;
inline void OnAlloc(size_t suggested_size, uv_buf_t* buf);
inline void OnRead(const uv_buf_t* buf, ssize_t nread);
inline void OnWriteDone(int result);
inline void OnShutdownDone(int result);
inline void OnClose();
inline void SetError(int error);
static void AllocCallback(uv_handle_t* handle,
size_t suggested_size,
uv_buf_t* buf);
static void ReadCallback(uv_stream_t* stream,
ssize_t nread,
const uv_buf_t* buf);
static void WriteCallback(uv_write_t* req, int result);
static void ShutdownCallback(uv_shutdown_t* req, int result);
static void CloseCallback(uv_handle_t* handle);
SyncProcessRunner* process_handler_;
bool readable_;
bool writable_;
uv_buf_t input_buffer_;
SyncProcessOutputBuffer* first_output_buffer_;
SyncProcessOutputBuffer* last_output_buffer_;
mutable uv_pipe_t uv_pipe_;
uv_write_t write_req_;
uv_shutdown_t shutdown_req_;
Lifecycle lifecycle_;
};
class SyncProcessRunner {
enum Lifecycle {
kUninitialized = 0,
kInitialized,
kHandlesClosed
};
public:
static void Initialize(Local<Object> target,
Local<Value> unused,
Local<Context> context);
static void Spawn(const FunctionCallbackInfo<Value>& args);
private:
friend class SyncProcessStdioPipe;
explicit SyncProcessRunner(Environment* env_);
~SyncProcessRunner();
inline Environment* env() const;
Local<Object> Run(Local<Value> options);
void TryInitializeAndRunLoop(Local<Value> options);
void CloseHandlesAndDeleteLoop();
void CloseStdioPipes();
void CloseKillTimer();
void Kill();
void IncrementBufferSizeAndCheckOverflow(ssize_t length);
void OnExit(int64_t exit_status, int term_signal);
void OnKillTimerTimeout();
int GetError();
void SetError(int error);
void SetPipeError(int pipe_error);
Local<Object> BuildResultObject();
Local<Array> BuildOutputArray();
int ParseOptions(Local<Value> js_value);
int ParseStdioOptions(Local<Value> js_value);
int ParseStdioOption(int child_fd, Local<Object> js_stdio_option);
inline int AddStdioIgnore(uint32_t child_fd);
inline int AddStdioPipe(uint32_t child_fd,
bool readable,
bool writable,
uv_buf_t input_buffer);
inline int AddStdioInheritFD(uint32_t child_fd, int inherit_fd);
static bool IsSet(Local<Value> value);
int CopyJsString(Local<Value> js_value, const char** target);
int CopyJsStringArray(Local<Value> js_value, char** target);
static void ExitCallback(uv_process_t* handle,
int64_t exit_status,
int term_signal);
static void KillTimerCallback(uv_timer_t* handle);
static void KillTimerCloseCallback(uv_handle_t* handle);
size_t max_buffer_;
uint64_t timeout_;
int kill_signal_;
uv_loop_t* uv_loop_;
uint32_t stdio_count_;
uv_stdio_container_t* uv_stdio_containers_;
SyncProcessStdioPipe** stdio_pipes_;
bool stdio_pipes_initialized_;
uv_process_options_t uv_process_options_;
const char* file_buffer_;
char* args_buffer_;
char* env_buffer_;
const char* cwd_buffer_;
uv_process_t uv_process_;
bool killed_;
size_t buffered_output_size_;
int64_t exit_status_;
int term_signal_;
uv_timer_t uv_timer_;
bool kill_timer_initialized_;
// Errors that happen in one of the pipe handlers are stored in the
// `pipe_error` field. They are treated as "low-priority", only to be
// reported if no more serious errors happened.
int error_;
int pipe_error_;
Lifecycle lifecycle_;
Environment* env_;
};
} // namespace node
#endif // defined(NODE_WANT_INTERNALS) && NODE_WANT_INTERNALS
#endif // SRC_SPAWN_SYNC_H_