zerotri
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Software/Hardware engineer.
Ex-NTC, Ex-Make. I worked on the firmware for CHIP, PocketCHIP, OTTO.
- Santa Rosa, California
Highlights
- Pro
Stars
- All languages
- ActionScript
- Ada
- ApacheConf
- Arduino
- Assembly
- Batchfile
- BitBake
- C
- C#
- C++
- CMake
- CSS
- CoffeeScript
- Common Lisp
- Coq
- Cuda
- Dockerfile
- Eagle
- Elixir
- Emacs Lisp
- FreeBASIC
- GDScript
- GLSL
- Go
- Groovy
- HLSL
- HTML
- Handlebars
- Haskell
- Haxe
- Isabelle
- Java
- JavaScript
- Julia
- Jupyter Notebook
- KiCad Layout
- Kotlin
- Lua
- M
- Makefile
- Markdown
- Mathematica
- Meson
- NASL
- Nim
- Nix
- OCaml
- Objective-C
- Objective-C++
- OpenSCAD
- PHP
- POV-Ray SDL
- Pascal
- Perl
- PowerShell
- Processing
- Protocol Buffer
- Python
- R
- Racket
- Roff
- Ruby
- Rust
- SCSS
- Scala
- Scheme
- ShaderLab
- Shell
- Swift
- SystemVerilog
- Tcl
- TeX
- Toit
- TypeScript
- V
- VHDL
- Vala
- Verilog
- Vim Script
- Vue
- WebAssembly
- Wren
- Yacc
- Zig
2
stars
written in HLSL
Clear filter
A collection of post-processing shaders written for ReShade.
An attempt to port BC7E texture compressor to a GPU compute shader