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Demos.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net5.0</TargetFramework>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
<Configurations>Debug;Release</Configurations>
<LangVersion>latest</LangVersion>
<!--<TieredCompilation>false</TieredCompilation>-->
</PropertyGroup>
<Target Name="PreBuild" BeforeTargets="PreBuildEvent">
<Exec Condition="'$(Configuration)'=='Debug'" Command="dotnet "$(ProjectDir)..\DemoContentBuilder\bin\x64\$(Configuration)\net5.0\DemoContentBuilder.dll" "$(ProjectDir)$(ProjectName).content" -debug" />
<Exec Condition="'$(Configuration)'!='Debug'" Command="dotnet "$(ProjectDir)..\DemoContentBuilder\bin\x64\Release\net5.0\DemoContentBuilder.dll" "$(ProjectDir)$(ProjectName).content"" />
</Target>
<PropertyGroup Condition="'$(Configuration)'=='Release'">
<Optimize>true</Optimize>
<DefineConstants>TRACE;RELEASE</DefineConstants>
<DebugType>embedded</DebugType>
<DebugSymbols>true</DebugSymbols>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)'=='Debug'">
<Optimize>false</Optimize>
</PropertyGroup>
<ItemGroup>
<ProjectReference Include="..\BepuPhysics\BepuPhysics.csproj" />
<ProjectReference Include="..\BepuUtilities\BepuUtilities.csproj" />
<ProjectReference Include="..\DemoContentLoader\DemoContentLoader.csproj" />
<ProjectReference Include="..\DemoRenderer\DemoRenderer.csproj" />
</ItemGroup>
<ItemGroup>
<EmbeddedResource Include="Demos.contentarchive" />
</ItemGroup>
<ItemGroup>
<None Update="Demos\Characters\CharacterMotionConstraint.tt">
<Generator>TextTemplatingFileGenerator</Generator>
<LastGenOutput>CharacterMotionConstraint.cs</LastGenOutput>
</None>
</ItemGroup>
<ItemGroup>
<Service Include="{508349b6-6b84-4df5-91f0-309beebad82d}" />
</ItemGroup>
<ItemGroup>
<Compile Update="Demos\Characters\CharacterMotionConstraint.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>CharacterMotionConstraint.tt</DependentUpon>
</Compile>
</ItemGroup>
</Project>