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SdcNetwork.hh
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SdcNetwork.hh
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// OpenSTA, Static Timing Analyzer
// Copyright (c) 2022, Parallax Software, Inc.
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
#pragma once
#include <functional>
#include "Network.hh"
namespace sta {
// Base class to encapsulate a network to map names to/from a namespace.
// It forwards member functions to the encapsulated network.
class NetworkNameAdapter : public NetworkEdit
{
public:
NetworkNameAdapter(Network *network);
virtual bool linkNetwork(const char *top_cell_name,
bool make_black_boxes,
Report *report);
virtual LibraryIterator *libraryIterator() const;
virtual LibertyLibraryIterator *libertyLibraryIterator() const;
virtual Library *findLibrary(const char *name);
virtual LibertyLibrary *findLibertyFilename(const char *filename);
virtual LibertyLibrary *findLiberty(const char *name);
virtual const char *name(const Library *library) const;
virtual Cell *findCell(const Library *library,
const char *name) const;
virtual void findCellsMatching(const Library *library,
const PatternMatch *pattern,
CellSeq *cells) const;
virtual const char *name(const Cell *cell) const;
virtual Library *library(const Cell *cell) const;
virtual LibertyCell *libertyCell(Cell *cell) const;
virtual const LibertyCell *libertyCell(const Cell *cell) const;
virtual Cell *cell(LibertyCell *cell) const;
virtual const Cell *cell(const LibertyCell *cell) const;
virtual const char *filename(const Cell *cell);
virtual Port *findPort(const Cell *cell,
const char *name) const;
virtual void findPortsMatching(const Cell *cell,
const PatternMatch *pattern,
PortSeq *ports) const;
virtual bool isLeaf(const Cell *cell) const;
virtual CellPortIterator *portIterator(const Cell *cell) const;
virtual CellPortBitIterator *portBitIterator(const Cell *cell) const;
virtual int portBitCount(const Cell *cell) const;
virtual const char *name(const Port *port) const;
virtual Cell *cell(const Port *port) const;
virtual LibertyPort *libertyPort(const Port *port) const;
virtual PortDirection *direction(const Port *port) const;
virtual bool isBundle(const Port *port) const;
virtual bool isBus(const Port *port) const;
virtual int size(const Port *port) const;
virtual const char *busName(const Port *port) const;
virtual Port *findBusBit(const Port *port,
int index) const;
virtual int fromIndex(const Port *port) const;
virtual int toIndex(const Port *port) const;
virtual Port *findMember(const Port *port,
int index) const;
virtual PortMemberIterator *memberIterator(const Port *port) const;
virtual bool hasMembers(const Port *port) const;
virtual Instance *topInstance() const;
virtual Cell *cell(const Instance *instance) const;
virtual Instance *parent(const Instance *instance) const;
virtual bool isLeaf(const Instance *instance) const;
virtual Pin *findPin(const Instance *instance,
const Port *port) const;
virtual Pin *findPin(const Instance *instance,
const LibertyPort *port) const;
virtual InstanceChildIterator *
childIterator(const Instance *instance) const;
virtual InstancePinIterator *
pinIterator(const Instance *instance) const;
virtual InstanceNetIterator *
netIterator(const Instance *instance) const;
virtual Port *port(const Pin *pin) const;
virtual Instance *instance(const Pin *pin) const;
virtual Net *net(const Pin *pin) const;
virtual Term *term(const Pin *pin) const;
virtual PortDirection *direction(const Pin *pin) const;
virtual VertexId vertexId(const Pin *pin) const;
virtual void setVertexId(Pin *pin,
VertexId id);
virtual void location(const Pin *pin,
// Return values.
double &x,
double &y,
bool &exists) const;
virtual Net *net(const Term *term) const;
virtual Pin *pin(const Term *term) const;
virtual Instance *instance(const Net *net) const;
virtual bool isPower(const Net *net) const;
virtual bool isGround(const Net *net) const;
virtual NetPinIterator *pinIterator(const Net *net) const;
virtual NetTermIterator *termIterator(const Net *net) const;
virtual ConstantPinIterator *constantPinIterator();
virtual char pathDivider() const;
virtual void setPathDivider(char divider);
virtual char pathEscape() const;
virtual void setPathEscape(char escape);
virtual bool isEditable() const;
virtual LibertyLibrary *makeLibertyLibrary(const char *name,
const char *filename);
virtual Instance *makeInstance(LibertyCell *cell,
const char *name,
Instance *parent);
virtual void makePins(Instance *inst);
virtual void replaceCell(Instance *inst,
Cell *to_cell);
virtual Net *makeNet(const char *name,
Instance *parent);
virtual Pin *connect(Instance *inst,
Port *port,
Net *net);
virtual Pin *connect(Instance *inst,
LibertyPort *port,
Net *net);
virtual void disconnectPin(Pin *pin);
virtual void deleteNet(Net *net);
virtual void deletePin(Pin *pin);
virtual void deleteInstance(Instance *inst);
virtual void mergeInto(Net *net,
Net *into_net);
virtual Net *mergedInto(Net *net);
// Any overloaded functions from the base class must be listed here.
using Network::name;
using Network::isLeaf;
using Network::netIterator;
using Network::findPin;
using Network::libertyLibrary;
using Network::libertyCell;
using Network::libertyPort;
protected:
// Network that is being adapted to the sdc namespace.
Network *network_;
// network_ if it supports edits.
NetworkEdit *network_edit_;
};
////////////////////////////////////////////////////////////////
// Encapsulate a network to map names to/from the sdc namespace.
class SdcNetwork : public NetworkNameAdapter
{
public:
SdcNetwork(Network *network);
virtual Port *findPort(const Cell *cell,
const char *name) const;
virtual void findPortsMatching(const Cell *cell,
const PatternMatch *pattern,
PortSeq *ports) const;
virtual const char *name(const Port *port) const;
virtual const char *busName(const Port *port) const;
virtual const char *name(const Instance *instance) const;
virtual const char *pathName(const Instance *instance) const;
virtual const char *pathName(const Pin *pin) const;
virtual const char *portName(const Pin *pin) const;
virtual const char *name(const Net *net) const;
virtual const char *pathName(const Net *net) const;
virtual Instance *findInstance(const char *path_name) const;
virtual void findInstancesMatching(const Instance *context,
const PatternMatch *pattern,
InstanceSeq *insts) const;
virtual Net *findNet(const char *path_name) const;
virtual Net *findNet(const Instance *instance,
const char *net_name) const;
virtual void findNetsMatching(const Instance *parent,
const PatternMatch *pattern,
NetSeq *nets) const;
virtual void findInstNetsMatching(const Instance *instance,
const PatternMatch *pattern,
NetSeq *nets) const;
virtual Instance *findChild(const Instance *parent,
const char *name) const;
virtual Pin *findPin(const char *path_name) const;
virtual Pin *findPin(const Instance *instance,
const char *port_name) const;
virtual void findPinsMatching(const Instance *instance,
const PatternMatch *pattern,
PinSeq *pins) const;
virtual Instance *makeInstance(LibertyCell *cell,
const char *name,
Instance *parent);
virtual Net *makeNet(const char *name,
Instance *parent);
// The following member functions are inherited from the
// Network class work as is:
// findInstPinsMatching(instance, pattern)
using Network::name;
using Network::findPin;
protected:
void parsePath(const char *path,
// Return values.
Instance *&inst,
const char *&path_tail) const;
void scanPath(const char *path,
// Return values.
// Unescaped divider count.
int ÷r_count,
int &path_length) const;
void parsePath(const char *path,
int divider_count,
int path_length,
// Return values.
Instance *&inst,
const char *&path_tail) const;
bool visitMatches(const Instance *parent,
const PatternMatch *pattern,
std::function<bool (const Instance *instance,
const PatternMatch *tail)>
visit_tail) const;
bool visitPinTail(const Instance *instance,
const PatternMatch *tail,
PinSeq *pins) const;
const char *staToSdc(const char *sta_name) const;
};
// Encapsulate a network to map names to/from the sdc namespace.
Network *
makeSdcNetwork(Network *network);
} // namespace