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talk.py
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talk.py
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import keyboard
import pyaudio
import wave
import numpy as np
import speech_recognition as sr
import logging, time
import threading
import sys, os
import signal
import random
import schedule
import traceback
import asyncio
import copy
from functools import partial
from flask import Flask, send_from_directory, render_template, request, jsonify
from flask_cors import CORS
from aip import AipSpeech
from utils.common import Common
from utils.logger import Configure_logger
from utils.config import Config
from utils.my_handle import My_handle
config = None
common = None
my_handle = None
last_username_list = None
# 空闲时间计数器
global_idle_time = 0
def start_server():
global config, common, my_handle
global thread, do_listen_and_comment_thread, stop_do_listen_and_comment_thread_event
thread = None
do_listen_and_comment_thread = None
stop_do_listen_and_comment_thread_event = threading.Event()
# 最新入场的用户名列表
last_username_list = [""]
common = Common()
# 日志文件路径
log_path = "./log/log-" + common.get_bj_time(1) + ".txt"
Configure_logger(log_path)
config_path = "config.json"
config = Config(config_path)
my_handle = My_handle(config_path)
if my_handle is None:
logging.error("程序初始化失败!")
exit(0)
cooldown = 0.3 # 冷却时间 0.3 秒
last_pressed = 0
# HTTP API线程
def http_api_thread():
app = Flask(__name__, static_folder='./')
CORS(app) # 允许跨域请求
@app.route('/send', methods=['POST'])
def send():
global my_handle, config
try:
try:
data_json = request.get_json()
logging.info(f"API收到数据:{data_json}")
if data_json["type"] == "reread":
my_handle.reread_handle(data_json)
elif data_json["type"] == "comment":
my_handle.process_data(data_json, "comment")
return jsonify({"code": 200, "message": "发送数据成功!"})
except Exception as e:
logging.error(f"发送数据失败!{e}")
return jsonify({"code": -1, "message": f"发送数据失败!{e}"})
except Exception as e:
return jsonify({"code": -1, "message": f"发送数据失败!{e}"})
app.run(host=config.get("api_ip"), port=config.get("api_port"), debug=False)
# HTTP API线程并启动
schedule_thread = threading.Thread(target=http_api_thread)
schedule_thread.start()
# 录音功能(录音时间过短进入openai的语音转文字会报错,请一定注意)
def record_audio():
pressdown_num = 0
CHUNK = 1024
FORMAT = pyaudio.paInt16
CHANNELS = 1
RATE = 44100
WAVE_OUTPUT_FILENAME = "out/record.wav"
p = pyaudio.PyAudio()
stream = p.open(format=FORMAT,
channels=CHANNELS,
rate=RATE,
input=True,
frames_per_buffer=CHUNK)
frames = []
print("Recording...")
flag = 0
while 1:
while keyboard.is_pressed('RIGHT_SHIFT'):
flag = 1
data = stream.read(CHUNK)
frames.append(data)
pressdown_num = pressdown_num + 1
if flag:
break
print("Stopped recording.")
stream.stop_stream()
stream.close()
p.terminate()
wf = wave.open(WAVE_OUTPUT_FILENAME, 'wb')
wf.setnchannels(CHANNELS)
wf.setsampwidth(p.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))
wf.close()
if pressdown_num >= 5: # 粗糙的处理手段
return 1
else:
print("杂鱼杂鱼,好短好短(录音时间过短,按右shift重新录制)")
return 0
# THRESHOLD 设置音量阈值,默认值800.0,根据实际情况调整 silence_threshold 设置沉默阈值,根据实际情况调整
def audio_listen(volume_threshold=800.0, silence_threshold=15):
audio = pyaudio.PyAudio()
# 设置音频参数
FORMAT = pyaudio.paInt16
CHANNELS = 1
RATE = 16000
CHUNK = 1024
stream = audio.open(
format=FORMAT,
channels=CHANNELS,
rate=RATE,
input=True,
frames_per_buffer=CHUNK,
input_device_index=int(config.get("talk", "device_index"))
)
frames = [] # 存储录制的音频帧
is_speaking = False # 是否在说话
silent_count = 0 # 沉默计数
speaking_flag = False #录入标志位 不重要
while True:
# 读取音频数据
data = stream.read(CHUNK)
audio_data = np.frombuffer(data, dtype=np.short)
max_dB = np.max(audio_data)
# print(max_dB)
if max_dB > volume_threshold:
is_speaking = True
silent_count = 0
elif is_speaking is True:
silent_count += 1
if is_speaking is True:
frames.append(data)
if speaking_flag is False:
logging.info("[录入中……]")
speaking_flag = True
if silent_count >= silence_threshold:
break
logging.info("[语音录入完成]")
# 将音频保存为WAV文件
'''with wave.open(WAVE_OUTPUT_FILENAME, 'wb') as wf:
wf.setnchannels(CHANNELS)
wf.setsampwidth(pyaudio.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))'''
return frames
# 执行录音、识别&提交
def do_listen_and_comment(status=True):
global stop_do_listen_and_comment_thread_event
while True:
# 检查是否收到停止事件
if stop_do_listen_and_comment_thread_event.is_set():
logging.info(f'停止录音~')
break
config = Config(config_path)
# 根据接入的语音识别类型执行
if "baidu" == config.get("talk", "type"):
# 设置音频参数
FORMAT = pyaudio.paInt16
CHANNELS = 1
RATE = 16000
audio_out_path = config.get("play_audio", "out_path")
if not os.path.isabs(audio_out_path):
if not audio_out_path.startswith('./'):
audio_out_path = './' + audio_out_path
file_name = 'baidu_' + common.get_bj_time(4) + '.wav'
WAVE_OUTPUT_FILENAME = common.get_new_audio_path(audio_out_path, file_name)
# WAVE_OUTPUT_FILENAME = './out/baidu_' + common.get_bj_time(4) + '.wav'
frames = audio_listen(config.get("talk", "volume_threshold"), config.get("talk", "silence_threshold"))
# 将音频保存为WAV文件
with wave.open(WAVE_OUTPUT_FILENAME, 'wb') as wf:
wf.setnchannels(CHANNELS)
wf.setsampwidth(pyaudio.get_sample_size(FORMAT))
wf.setframerate(RATE)
wf.writeframes(b''.join(frames))
# 读取音频文件
with open(WAVE_OUTPUT_FILENAME, 'rb') as fp:
audio = fp.read()
# 初始化 AipSpeech 对象
baidu_client = AipSpeech(config.get("talk", "baidu", "app_id"), config.get("talk", "baidu", "api_key"), config.get("talk", "baidu", "secret_key"))
# 识别音频文件
res = baidu_client.asr(audio, 'wav', 16000, {
'dev_pid': 1536,
})
if res['err_no'] == 0:
content = res['result'][0]
# 输出识别结果
logging.info("识别结果:" + content)
user_name = config.get("talk", "username")
data = {
"platform": "本地聊天",
"username": user_name,
"content": content
}
my_handle.process_data(data, "talk")
else:
logging.error(f"百度接口报错:{res}")
elif "google" == config.get("talk", "type"):
# 创建Recognizer对象
r = sr.Recognizer()
try:
# 打开麦克风进行录音
with sr.Microphone() as source:
logging.info(f'录音中...')
# 从麦克风获取音频数据
audio = r.listen(source)
logging.info("成功录制")
# 进行谷歌实时语音识别 en-US zh-CN ja-JP
content = r.recognize_google(audio, language=config.get("talk", "google", "tgt_lang"))
# 输出识别结果
# logging.info("识别结果:" + content)
user_name = config.get("talk", "username")
data = {
"platform": "本地聊天",
"username": user_name,
"content": content
}
my_handle.process_data(data, "talk")
except sr.UnknownValueError:
logging.warning("无法识别输入的语音")
except sr.RequestError as e:
logging.error("请求出错:" + str(e))
if not status:
return
def on_key_press(event):
global do_listen_and_comment_thread, stop_do_listen_and_comment_thread_event
# if event.name in ['z', 'Z', 'c', 'C'] and keyboard.is_pressed('ctrl'):
# print("退出程序")
# os._exit(0)
# 按键CD
current_time = time.time()
if current_time - last_pressed < cooldown:
return
"""
触发按键部分的判断
"""
trigger_key_lower = None
stop_trigger_key_lower = None
# trigger_key是字母, 整个小写
if trigger_key.isalpha():
trigger_key_lower = trigger_key.lower()
# stop_trigger_key是字母, 整个小写
if stop_trigger_key.isalpha():
stop_trigger_key_lower = stop_trigger_key.lower()
if trigger_key_lower:
if event.name == trigger_key or event.name == trigger_key_lower:
logging.info(f'检测到单击键盘 {event.name},即将开始录音~')
elif event.name == stop_trigger_key or event.name == stop_trigger_key_lower:
logging.info(f'检测到单击键盘 {event.name},即将停止录音~')
stop_do_listen_and_comment_thread_event.set()
return
else:
return
else:
if event.name == trigger_key:
logging.info(f'检测到单击键盘 {event.name},即将开始录音~')
elif event.name == stop_trigger_key:
logging.info(f'检测到单击键盘 {event.name},即将停止录音~')
stop_do_listen_and_comment_thread_event.set()
return
else:
return
# 是否启用连续对话模式
if config.get("talk", "continuous_talk"):
stop_do_listen_and_comment_thread_event.clear()
do_listen_and_comment_thread = threading.Thread(target=do_listen_and_comment, args=(True,))
do_listen_and_comment_thread.start()
else:
stop_do_listen_and_comment_thread_event.clear()
do_listen_and_comment_thread = threading.Thread(target=do_listen_and_comment, args=(False,))
do_listen_and_comment_thread.start()
# 按键监听
def key_listener():
# 注册按键按下事件的回调函数
keyboard.on_press(on_key_press)
try:
# 进入监听状态,等待按键按下
keyboard.wait()
except KeyboardInterrupt:
os._exit(0)
# 从配置文件中读取触发键的字符串配置
trigger_key = config.get("talk", "trigger_key")
stop_trigger_key = config.get("talk", "stop_trigger_key")
logging.info(f'单击键盘 {trigger_key} 按键进行录音喵~ 由于其他任务还要启动,如果按键没有反应,请等待一段时间')
# 创建并启动按键监听线程
thread = threading.Thread(target=key_listener)
thread.start()
# 定时任务
def schedule_task(index):
logging.debug("定时任务执行中...")
hour, min = common.get_bj_time(6)
if 0 <= hour and hour < 6:
time = f"凌晨{hour}点{min}分"
elif 6 <= hour and hour < 9:
time = f"早晨{hour}点{min}分"
elif 9 <= hour and hour < 12:
time = f"上午{hour}点{min}分"
elif hour == 12:
time = f"中午{hour}点{min}分"
elif 13 <= hour and hour < 18:
time = f"下午{hour - 12}点{min}分"
elif 18 <= hour and hour < 20:
time = f"傍晚{hour - 12}点{min}分"
elif 20 <= hour and hour < 24:
time = f"晚上{hour - 12}点{min}分"
# 根据对应索引从列表中随机获取一个值
random_copy = random.choice(config.get("schedule")[index]["copy"])
# 假设有多个未知变量,用户可以在此处定义动态变量
variables = {
'time': time,
'user_num': "N",
'last_username': last_username_list[-1],
}
# 使用字典进行字符串替换
if any(var in random_copy for var in variables):
content = random_copy.format(**{var: value for var, value in variables.items() if var in random_copy})
else:
content = random_copy
data = {
"platform": "聊天模式",
"username": None,
"content": content
}
logging.info(f"定时任务:{content}")
my_handle.process_data(data, "schedule")
# 启动定时任务
def run_schedule():
global config
try:
for index, task in enumerate(config.get("schedule")):
if task["enable"]:
# logging.info(task)
# 设置定时任务,每隔n秒执行一次
schedule.every(task["time"]).seconds.do(partial(schedule_task, index))
except Exception as e:
logging.error(traceback.format_exc())
while True:
schedule.run_pending()
# time.sleep(1) # 控制每次循环的间隔时间,避免过多占用 CPU 资源
if any(item['enable'] for item in config.get("schedule")):
# 创建定时任务子线程并启动
schedule_thread = threading.Thread(target=run_schedule)
schedule_thread.start()
# 启动动态文案
async def run_trends_copywriting():
global config
try:
if False == config.get("trends_copywriting", "enable"):
return
logging.info(f"动态文案任务线程运行中...")
while True:
# 文案文件路径列表
copywriting_file_path_list = []
# 获取动态文案列表
for copywriting in config.get("trends_copywriting", "copywriting"):
# 获取文件夹内所有文件的文件绝对路径,包括文件扩展名
for tmp in common.get_all_file_paths(copywriting["folder_path"]):
copywriting_file_path_list.append(tmp)
# 是否开启随机播放
if config.get("trends_copywriting", "random_play"):
random.shuffle(copywriting_file_path_list)
logging.debug(f"copywriting_file_path_list={copywriting_file_path_list}")
# 遍历文案文件路径列表
for copywriting_file_path in copywriting_file_path_list:
# 获取文案文件内容
copywriting_file_content = common.read_file_return_content(copywriting_file_path)
# 是否启用提示词对文案内容进行转换
if copywriting["prompt_change_enable"]:
data_json = {
"user_name": "trends_copywriting",
"content": copywriting["prompt_change_content"] + copywriting_file_content
}
# 调用函数进行LLM处理,以及生成回复内容,进行音频合成,需要好好考虑考虑实现
data_json["content"] = my_handle.llm_handle(config.get("chat_type"), data_json)
else:
data_json = {
"user_name": "trends_copywriting",
"content": copywriting_file_content
}
logging.debug(f'copywriting_file_content={copywriting_file_content},content={data_json["content"]}')
# 空数据判断
if data_json["content"] != None and data_json["content"] != "":
# 发给直接复读进行处理
my_handle.reread_handle(data_json)
await asyncio.sleep(config.get("trends_copywriting", "play_interval"))
except Exception as e:
logging.error(traceback.format_exc())
if config.get("trends_copywriting", "enable"):
# 创建动态文案子线程并启动
threading.Thread(target=lambda: asyncio.run(run_trends_copywriting())).start()
# 闲时任务
async def idle_time_task():
global config, global_idle_time
try:
if False == config.get("idle_time_task", "enable"):
return
logging.info(f"闲时任务线程运行中...")
# 记录上一次触发的任务类型
last_mode = 0
comment_copy_list = None
local_audio_path_list = None
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}")
def load_data_list(type):
if type == "comment":
tmp = config.get("idle_time_task", "comment", "copy")
elif type == "local_audio":
tmp = config.get("idle_time_task", "local_audio", "path")
tmp2 = copy.copy(tmp)
return tmp2
comment_copy_list = load_data_list("comment")
local_audio_path_list = load_data_list("local_audio")
logging.debug(f"comment_copy_list={comment_copy_list}")
logging.debug(f"local_audio_path_list={local_audio_path_list}")
while True:
# 每隔一秒的睡眠进行闲时计数
await asyncio.sleep(1)
global_idle_time = global_idle_time + 1
# 闲时计数达到指定值,进行闲时任务处理
if global_idle_time >= overflow_time:
# 闲时计数清零
global_idle_time = 0
# 闲时任务处理
if config.get("idle_time_task", "comment", "enable"):
if last_mode == 0 or not config.get("idle_time_task", "local_audio", "enable"):
# 是否开启了随机触发
if config.get("idle_time_task", "comment", "random"):
logging.debug("切换到文案触发模式")
if comment_copy_list != []:
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
else:
if comment_copy_list != []:
comment_copy = comment_copy_list.pop(0)
else:
# 刷新list数据
comment_copy_list = load_data_list("comment")
# 随机打乱列表中的元素
random.shuffle(comment_copy_list)
comment_copy = comment_copy_list.pop(0)
# 发送给处理函数
data = {
"platform": "聊天模式",
"username": "闲时任务",
"type": "comment",
"content": comment_copy
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 1
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}")
continue
if config.get("idle_time_task", "local_audio", "enable"):
if last_mode == 1 or (not config.get("idle_time_task", "comment", "enable")):
logging.debug("切换到本地音频模式")
# 是否开启了随机触发
if config.get("idle_time_task", "local_audio", "random"):
if local_audio_path_list != []:
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
else:
if local_audio_path_list != []:
local_audio_path = local_audio_path_list.pop(0)
else:
# 刷新list数据
local_audio_path_list = load_data_list("local_audio")
# 随机打乱列表中的元素
random.shuffle(local_audio_path_list)
local_audio_path = local_audio_path_list.pop(0)
logging.debug(f"local_audio_path={local_audio_path}")
# 发送给处理函数
data = {
"platform": "聊天模式",
"username": "闲时任务",
"type": "local_audio",
"content": common.extract_filename(local_audio_path, False),
"file_path": local_audio_path
}
my_handle.process_data(data, "idle_time_task")
# 模式切换
last_mode = 0
overflow_time = int(config.get("idle_time_task", "idle_time"))
# 是否开启了随机闲时时间
if config.get("idle_time_task", "random_time"):
overflow_time = random.randint(0, overflow_time)
logging.info(f"闲时时间={overflow_time}")
continue
except Exception as e:
logging.error(traceback.format_exc())
if config.get("idle_time_task", "enable"):
# 创建闲时任务子线程并启动
threading.Thread(target=lambda: asyncio.run(idle_time_task())).start()
# 起飞
# audio_listen_google()
# 退出程序
def exit_handler(signum, frame):
print("Received signal:", signum)
# threading.current_thread().exit()
# os._exit(0)
if __name__ == '__main__':
# 键盘监听线程
thread = None
do_listen_and_comment_thread = None
stop_do_listen_and_comment_thread_event = None
signal.signal(signal.SIGINT, exit_handler)
signal.signal(signal.SIGTERM, exit_handler)
start_server()
thread.join() # 等待子线程退出
os._exit(0)