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help_macros.json
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help_macros.json
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{
"ammo": {
"description": "returns amount of ammo held for currently selected weapon",
"teamplay-restricted": false,
"type": "integer"
},
"armor": {
"description": "returns current armor value",
"teamplay-restricted": false,
"type": "integer"
},
"armortype": {
"description": "returns current armor type",
"related-cvars": [
"tp_name_armortype_ga",
"tp_name_armortype_ya",
"tp_name_armortype_ra",
"tp_name_armortype_none"
],
"teamplay-restricted": false,
"type": "string"
},
"bestammo": {
"description": "returns ammo held for the 'best' weapon",
"related-cvars": [
"tp_weapon_order"
],
"teamplay-restricted": false,
"type": "integer"
},
"bestweapon": {
"description": "returns name of best weapon in inventory",
"related-cvars": [
"tp_weapon_order",
"tp_name_sg",
"tp_name_ssg",
"tp_name_ng",
"tp_name_sng",
"tp_name_gl",
"tp_name_rl",
"tp_name_lg"
],
"teamplay-restricted": false,
"type": "string"
},
"cam_angles": {
"description": "returns current camera angles, in format that can be passed to /cam_angles command.",
"flags": [
"spectator-only"
],
"teamplay-restricted": true,
"type": "string"
},
"cam_angles_pitch": {
"description": "returns current camera pitch (vertical angle).",
"flags": [
"spectator-only"
],
"teamplay-restricted": true,
"type": "float"
},
"cam_angles_roll": {
"description": "returns current camera roll (not used).",
"flags": [
"spectator-only"
],
"teamplay-restricted": true,
"type": "float"
},
"cam_angles_yaw": {
"description": "returns current camera yaw (horizontal angle).",
"flags": [
"spectator-only"
],
"teamplay-restricted": true,
"type": "float"
},
"cam_pos": {
"description": "returns current camera position, in format that can be passed to /cam_pos command.",
"flags": [
"spectator-only"
],
"teamplay-restricted": true,
"type": "string"
},
"cam_pos_x": {
"description": "returns one component of current camera position.",
"flags": [
"spectator-only"
],
"teamplay-restricted": true,
"type": "float"
},
"cam_pos_y": {
"description": "returns one component of current camera position.",
"flags": [
"spectator-only"
],
"teamplay-restricted": true,
"type": "float"
},
"cam_pos_z": {
"description": "returns one component of current camera position.",
"flags": [
"spectator-only"
],
"teamplay-restricted": true,
"type": "float"
},
"cells": {
"description": "returns number of cells held, regardless of weapon selected",
"teamplay-restricted": false,
"type": "integer"
},
"colored_armor": {
"description": "returns $armor, surrounded by color codes so it is displayed in &c0b0red&r, &cff0yellow&r, &e00green&r or &cfffwhite&r",
"teamplay-restricted": false,
"type": "string"
},
"colored_powerups": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"colored_short_powerups": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"conheight": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"connectiontype": {
"description": "returns the current type of the connection",
"enum": [
{
"description": "client is disconnected from the server",
"value": "disconnected"
},
{
"description": "client is connected as a spectator",
"value": "spectator"
},
{
"description": "client is connected as a player",
"value": "player"
}
],
"teamplay-restricted": true,
"type": "string"
},
"conwidth": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"date": {
"description": "returns the current date in the format <day>.<month>.<year>",
"teamplay-restricted": true,
"type": "string"
},
"deathloc": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"demolength": {
"description": "returns the expected length of the current demo, in seconds",
"teamplay-restricted": true,
"type": "integer"
},
"demoname": {
"description": "returns the name of the current demo, minus extension",
"teamplay-restricted": true,
"type": "string"
},
"demoplayback": {
"description": "returns whether or not the client is current watching a demo",
"teamplay-restricted": true,
"type": "boolean"
},
"demotime": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"droploc": {
"description": "returns the name of the location where the last backpack was dropped by the current player.",
"teamplay-restricted": false,
"type": "string"
},
"droptime": {
"description": "returns the number of seconds since the last backpack was dropped by the current player.",
"teamplay-restricted": false,
"type": "integer"
},
"gamedir": {
"description": "returns the current gamedir, which is often set when a server is running a mod.\ne.g: 'fortress' for Team Fortress mods",
"teamplay-restricted": true,
"type": "string"
},
"health": {
"description": "the current player's health (0 - 250)",
"teamplay-restricted": false
},
"lastip": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"lastloc": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"lastpowerup": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"latency": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"ledpoint": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"ledstatus": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"location": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"matchname": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"matchstatus": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"matchtype": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"mp3_volume": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"mp3info": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"nails": {
"description": "returns number of nails held, regardless of weapon selected",
"teamplay-restricted": false,
"type": "integer"
},
"need": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"ping": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"point": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"pointatloc": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"pointloc": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"powerups": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"qt": {
"description": "returns \" - useful to clear cvars in scripts",
"teamplay-restricted": true
},
"rand": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"rockets": {
"description": "returns number of rockets held, regardless of weapon selected",
"teamplay-restricted": false,
"type": "integer"
},
"serverip": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"shells": {
"description": "returns number of shells held, regardless of weapon selected",
"teamplay-restricted": false,
"type": "integer"
},
"team1": {
"system-generated": true,
"teamplay-restricted": true
},
"team2": {
"system-generated": true,
"teamplay-restricted": true
},
"tf_skin": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"time": {
"description": "returns the local time in the format <hours>:<minutes>",
"teamplay-restricted": true,
"type": "string"
},
"timestamp": {
"system-generated": true,
"teamplay-restricted": true
},
"took": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"tookatloc": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"tookloc": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
},
"tp_powerups": {
"description": "$colored_powerups or $colored_short_powerups, depending on value of tp_poweruptextstyle",
"related-cvars": [
"tp_poweruptextstyle"
],
"teamplay-restricted": false,
"type": "boolean"
},
"triggermatch": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"weapon": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"weaponnum": {
"flags": [
"incomplete"
],
"teamplay-restricted": true
},
"weapons": {
"flags": [
"incomplete"
],
"teamplay-restricted": false
}
}