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audio.h
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//=============================================================================
// MuseScore
// Music Composition & Notation
//
// Copyright (C) 2012 Werner Schweer
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License version 2
// as published by the Free Software Foundation and appearing in
// the file LICENCE.GPL
//=============================================================================
#ifndef __AUDIO_H__
#define __AUDIO_H__
namespace Ms {
class XmlWriter;
class XmlReader;
//---------------------------------------------------------
// Audio
//---------------------------------------------------------
class Audio {
QString _path;
QByteArray _data;
public:
Audio();
const QString& path() const { return _path; }
void setPath(const QString& s) { _path = s; }
const QByteArray& data() const { return _data; }
QByteArray data() { return _data; }
void setData(const QByteArray& ba) { _data = ba; }
void read(XmlReader&);
void write(XmlWriter&) const;
};
} // namespace Ms
#endif