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  1. Motion-Matching Motion-Matching Public

    Forked from orangeduck/Motion-Matching

    Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"

    C++

  2. raygui raygui Public

    Forked from raysan5/raygui

    A simple and easy-to-use immediate-mode gui library

    C

  3. GPUSkinning GPUSkinning Public

    Forked from chengkehan/GPUSkinning

    C#

  4. vulkan-guide vulkan-guide Public

    Forked from vblanco20-1/vulkan-guide

    Introductory guide to vulkan.

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  5. azura azura Public

    Forked from vasumahesh1/azura

    Repository for real time rendering engine and tools for C++

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  6. PositionBasedDynamics PositionBasedDynamics Public

    Forked from InteractiveComputerGraphics/PositionBasedDynamics

    PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

    C++