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frida-ue4dump

UE4 dump frida script for UE >= 4.23 64bit
Heavily based on UE4Dumper
Tested on the games listed below. It might not work correctly with other games unless you fix the offsets in script.js

  • NIGHT CROWS (Android, iOS, UE5? seems fine)
  • Arena Breakout (KR, CN) (Android, iOS)
  • Odin, Vahalla Rising (Android, iOS)
  • Real Boxing 2 (Android, iOS)
  • Mortal Kombat (Android)
  • Dislyte (Android)
  • Octopath Traveler: Champions of the Continent (Android, iOS)
  • Torchlight: Infinite (Android, iOS)
  • Black Clover Mobile (KR, JP) (Android, iOS)
  • Tower of Fantasy (Android, iOS)
  • 아스달 연대기: 세개의 세력 (Arthdal Chronicles) (Android, iOS)
  • 아키에이지 워 (ArcheAge War) (Android)
  • 명조: 워더링 웨이브 (Wuthering Waves) (Android, iOS)

Usage

  1. Attach
  • Real Device
frida -Ul script.js <UE4 Game>
  • Emulator
frida -Ul script.js --realm=emulated <UE4 Game>
  1. Set
Call set(<moduleName>) on terminal(ex. set("libUE4.so"))

It will set moduleBase, GUObjectArray, GName
If it cannot find GUObjectArray, GName, need to provide those values manually
  1. Dump
dumpSdk()

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