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Add support for Player.Properties
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badaix committed May 30, 2021
1 parent 283c3d2 commit 7c11cb7
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Showing 11 changed files with 576 additions and 153 deletions.
5 changes: 4 additions & 1 deletion common/metatags.hpp
Original file line number Diff line number Diff line change
Expand Up @@ -268,7 +268,10 @@ class Metatags
try
{
if (!source.has_value())
j.erase(tag);
{
if (j.contains(tag))
j.erase(tag);
}
else
j[tag] = source.value();
}
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232 changes: 232 additions & 0 deletions common/properties.hpp
Original file line number Diff line number Diff line change
@@ -0,0 +1,232 @@
/***
This file is part of snapcast
Copyright (C) 2014-2021 Johannes Pohl
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/

#ifndef PROPERTIES_HPP
#define PROPERTIES_HPP

#include <boost/optional.hpp>
#include <string>

#include "common/aixlog.hpp"
#include "common/json.hpp"

using json = nlohmann::json;

enum class PlaybackStatus
{
kPlaying = 0,
kPaused = 1,
kStopped = 2,
kUnknown = 3
};


static std::string to_string(PlaybackStatus playback_status)
{
switch (playback_status)
{
case PlaybackStatus::kPlaying:
return "playing";
case PlaybackStatus::kPaused:
return "paused";
case PlaybackStatus::kStopped:
return "stopped";
default:
return "unknown";
}
}


static std::ostream& operator<<(std::ostream& os, PlaybackStatus playback_status)
{
os << to_string(playback_status);
return os;
}


enum class LoopStatus
{
kNone = 0,
kTrack = 1,
kPlaylist = 2,
kUnknown = 3
};


static std::string to_string(LoopStatus loop_status)
{
switch (loop_status)
{
case LoopStatus::kNone:
return "none";
case LoopStatus::kTrack:
return "track";
case LoopStatus::kPlaylist:
return "playlist";
default:
return "unknown";
}
}


static std::ostream& operator<<(std::ostream& os, LoopStatus loop_status)
{
os << to_string(loop_status);
return os;
}



class Properties
{
public:
Properties() = default;
Properties(const json& j)
{
fromJson(j);
}

/// https://www.musicpd.org/doc/html/protocol.html#tags
/// The current playback status
boost::optional<PlaybackStatus> playback_status;
/// The current loop / repeat status
boost::optional<LoopStatus> loop_status;
/// A value of false indicates that playback is progressing linearly through a playlist, while true means playback is progressing through a playlist in some
/// other order.
boost::optional<bool> shuffle;
/// The volume level between 0-100
boost::optional<int> volume;
/// The current track position in seconds
boost::optional<float> position;
/// The current track duration in seconds
boost::optional<float> duration;
/// Whether the client can call the Next method on this interface and expect the current track to change
boost::optional<bool> can_go_next;
/// Whether the client can call the Previous method on this interface and expect the current track to change
boost::optional<bool> can_go_previous;
/// Whether playback can be started using "play" or "playPause"
boost::optional<bool> can_play;
/// Whether playback can be paused using "pause" or "playPause"
boost::optional<bool> can_pause;
/// Whether the client can control the playback position using "seek" and "setPosition". This may be different for different tracks
boost::optional<bool> can_seek;
/// Whether the media player may be controlled over this interface
boost::optional<bool> can_control;

json toJson() const
{
json j;
if (playback_status.has_value())
addTag(j, "playbackStatus", boost::optional<std::string>(to_string(playback_status.value())));
if (loop_status.has_value())
addTag(j, "loopStatus", boost::optional<std::string>(to_string(loop_status.value())));
addTag(j, "shuffle", shuffle);
addTag(j, "volume", volume);
addTag(j, "position", position);
addTag(j, "duration", duration);
addTag(j, "canGoNext", can_go_next);
addTag(j, "canGoPrevious", can_go_previous);
addTag(j, "canPlay", can_play);
addTag(j, "canPause", can_pause);
addTag(j, "canSeek", can_seek);
addTag(j, "canControl", can_control);
return j;
}

void fromJson(const json& j)
{
boost::optional<std::string> opt;
readTag(j, "playbackStatus", opt);
if (opt.has_value())
{
if (*opt == "playing")
playback_status = PlaybackStatus::kPlaying;
else if (*opt == "paused")
playback_status = PlaybackStatus::kPaused;
else if (*opt == "stopped")
playback_status = PlaybackStatus::kStopped;
else
playback_status = PlaybackStatus::kUnknown;
}
else
playback_status = boost::none;
readTag(j, "loopStatus", opt);
if (opt.has_value())
{
if (*opt == "none")
loop_status = LoopStatus::kNone;
else if (*opt == "track")
loop_status = LoopStatus::kTrack;
else if (*opt == "playlist")
loop_status = LoopStatus::kPlaylist;
else
loop_status = LoopStatus::kUnknown;
}
else
loop_status = boost::none;
readTag(j, "shuffle", shuffle);
readTag(j, "volume", volume);
readTag(j, "position", position);
readTag(j, "duration", duration);
readTag(j, "canGoNext", can_go_next);
readTag(j, "canGoPrevious", can_go_previous);
readTag(j, "canPlay", can_play);
readTag(j, "canPause", can_pause);
readTag(j, "canSeek", can_seek);
readTag(j, "canControl", can_control);
}

private:
template <typename T>
void readTag(const json& j, const std::string& tag, boost::optional<T>& dest) const
{
try
{
if (!j.contains(tag))
dest = boost::none;
else
dest = j[tag].get<T>();
}
catch (const std::exception& e)
{
LOG(ERROR) << "failed to read tag: '" << tag << "': " << e.what() << '\n';
}
}

template <typename T>
void addTag(json& j, const std::string& tag, const boost::optional<T>& source) const
{
try
{
if (!source.has_value())
{
if (j.contains(tag))
j.erase(tag);
}
else
j[tag] = source.value();
}
catch (const std::exception& e)
{
LOG(ERROR) << "failed to add tag: '" << tag << "': " << e.what() << '\n';
}
}
};


#endif
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