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Add 32bit DLL in build artifacts.. (for perf testing of ComputeMark2 (DX11 32bit bench) vs DXVK)
#44
by oscarbg
was closed Nov 9, 2024
Improve USAGE_DEFAULT constant buffer update performance via renaming
feature-implementation
#32
by 3Shain
was closed Oct 11, 2024
Metal texture buffer alignment workaround
feature-implementation
#31
by 3Shain
was closed Oct 11, 2024
Disable shader depth output when no DSV is bound
feature-implementation
#29
by 3Shain
was closed Oct 5, 2024
Zenless Zone Zero: broken vertex buffer from stream-out
bug
Something isn't working
#24
by 3Shain
was closed Oct 25, 2024
winedbg consistently crashes. the whole thing is not debug-able at all.
enhancement
help wanted
Extra attention is needed
#3
by 3Shain
was closed Jun 7, 2024
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