Stars
A Jetbrains plugin that opens a local file under Git version control in its remote host using the default browser.
⚡ A Fast, Extensible Progress Bar for Python and CLI
An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.
Python tool for obtaining watertight meshes using TSDF fusion.
ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups
A simple Python tool for generating watertight meshes
Volumetric structures such as voxels and SDFs implemented in pytorch
IsoMesh is a group of related tools for Unity for converting meshes into signed distance field data, raymarching signed distance fields, and extracting signed distance field data back to meshes via…
Simple HTML5 drag-drop zone with React.js.
A simple way to block access to the internet per app
Free and open source manga reader for Android
Fork of NVIDIA's Unity Plugin for PhysX 4.1 with support for macOS, Android and IL2CPP
Experimental Unity package to enable access to NVIDIA PhysX SDK 4 from within Unity.
Java Language Support for Visual Studio Code
Performance evaluation of different rotation representations for regression
The code for paper "Learning Implicit Fields for Generative Shape Modeling".
Source code for "Supervised Fitting of Geometric Primitives to 3D Point Clouds" [CVPR 2019].
[ECCV'20] Convolutional Occupancy Networks
This repository contains the source codes for the paper "AtlasNet: A Papier-Mâché Approach to Learning 3D Surface Generation ". The network is able to synthesize a mesh (point cloud + connectivity)…
pytorch implementation for "PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation" https://arxiv.org/abs/1612.00593
PointNet: Deep Learning on Point Sets for 3D Classification and Segmentation
SAL: Sign Agnostic Learning of Shapes From Raw Data