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Biomes is an open source sandbox MMORPG built for the web using web technologies such as Next.js, Typescript, React and WebAssembly.
C++ bindings for box2d 3.x physics engine (aka box2c)
Get up and running with Llama 3.3, DeepSeek-R1, Phi-4, Gemma 2, and other large language models.
A procedural planet generator addon for Godot with terrain LOD.
Sample project of the UnrealSharp plugin for Unreal Engine 5
Blender addon to add spring/bouncy dynamic effect to bones
Stable repository of the modernized X-Ray 1.6 game engine
A fast C++23 3D game engine for modern devices, with wide platform support
Nau Engine is a free open-source game engine that's designed to be versatile and accessible to everyone.
Nau Engine is a free open-source game engine that's designed to be versatile and accessible to everyone.
Realtime and/or precalculated global illumination for your 3d projects.
A simple yet powerful class-based hierarchical finite state machine for Unity
Chromium build with hardware accelerated ray tracing
Hardware Ray tracing extension for Chromium WebGPU
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
A large scale terrain rendering library written in Rust
A cross-platform, safe, pure-Rust graphics API.