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KMS firmware components for graphics/kms-firmware port
The FreeBSD src tree publish-only repository. Experimenting with 'simple' pull requests....
TypeScript typings for the Roblox platform. Partially handwritten and partially automatically generated.
Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
An Open Source C# 3D Game Engine under MIT license, inspired by Unity and featuring a complete editor
Demo Project using the Universal RP from Unity3D
Empowering everyone to build reliable and efficient software.
Arch Linux installer - guided, templates etc.
Flamework is an extensible game framework. It requires typescript and offers many useful features.
Iris is an Immediate-Mode GUI Library for Roblox for creating debug and visualisation UI and tools and based on Dear ImGui.
📱 A repo that contains React Native & Expo examples, mostly related to articles & tutorials I publish on my blog.
Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
😎 A curated list of Entity-Component-System (ECS) libraries and resources
A TypeScript-to-Luau Compiler for Roblox
Spiritual successor of https://github.com/wbthomason/packer.nvim
Hyprland is an independent, highly customizable, dynamic tiling Wayland compositor that doesn't sacrifice on its looks.
Examples for Apple's Metal APIs (rendering and compute).
Reusable apps code. Written in Objective-C