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JTRP : Unity HDRP ToonShading Render Pipeline (Preview)
An interpreter for the Lua language, written entirely in C# for the .NET, Mono, Xamarin and Unity3D platforms, including handy remote debugger facilities.
Realistic Real Time Grass Rendering With Unity. Using the Geometry Shader to generate millions of grass on GPU. ref:Edward Lee
文件选择/保存窗,支持置顶,支持多选无其他插件依赖。FileOpenDialog / FileSaveDialog for Unity with built-in topmost function, no additional plugins required. Multi-select support.
A simple solution to call Toast for sending notifications, which can also be used outside of Unity, with a provided Unity calling solution.