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The Swarm SDK Template implements the Orange Box SDK Template into Alien Swarm, and nothing more. It is the ideal swarm-free base from which to build your own new game.

This mod only requires swarm_base! (Meaning you can make a true mod using Alien Swarm).

Usage

build/ includes the compiled build and assets for your new mod. Check out to Steam/steamapps/SourceMods/swarmsdktemplate

src/ includes the full source code. Check out anywhere you want.

Open swarm_sdk_template.sln to get started.

Launch the mod with -override_vpk until I release it with vpk's.

Requirements

New Features

  • Added shader source code.
  • The old 'Create a game' VGUI panel is back.
  • Player list VGUI panel is back (Mute players).
  • Added cl_righthand.
  • No longer needs swarmframescheme.res, swarmscheme.res or swarmserverbrowserscheme.res.
  • Added a credits page vgui panel.

Fixes

  • Fixed the color scheme for the dedicated server browser.
  • Fixed voice communication (now it works!).
  • Fixed close to all errors in the console.
  • Fixed weapon animations on player models.
  • Fixed VGUI panel: Mouse Settings.
  • Fixed bullet decals not showing.
  • Fixed "drop" convar not working (drop active weapon).
  • Fixed team menu not popping up after MOTD.
  • Fixed "fov_desired" convar missing.
  • emoved leftovers in the code from the mod 'Somme'.
  • Fixed ERRORNAME in death notices. (Thanks to DaFox)

Improvements

  • New main menu.
  • New scoreboard.
  • New keyboard layout.
  • Main menu music is now sound/ui/gamestartup1.wav again.
  • English localization files revamped.
  • File structure revamped.
  • Movement cvars unlocked (sv_accelerate, sv_friction etc.).
  • All asw_* and tilegen_* commands are now disabled.
  • Added swarmsdktemplate.fgd.
  • Added Steam and application icon.

Remaining Bugs

Thanks to Rasmus Geil, Tony Sergi, DaFox, c_b_fofep, Doplhur and Valve.

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Valve's modified swarm-sdk

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