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An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.

C# 766 102 Updated Jan 3, 2025
ShaderLab 32 9 Updated Jul 31, 2022

Screen space reflection for Unity 2022 and Unity6

C# 56 5 Updated Dec 19, 2024
HLSL 58 9 Updated Sep 27, 2021

Real-Time Deep Shadow Maps for Unity3D

ShaderLab 45 9 Updated Sep 26, 2019

PreIntegrate Skin SSS LUT Generator for Unity.

C# 47 10 Updated Mar 11, 2023

Project Exodus - Unity to Unreal scene/project transfer tool.

C++ 499 101 Updated Apr 28, 2021

renderdoc python extension for exporting FBX file

Python 221 53 Updated May 16, 2024

Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights

C# 1,734 258 Updated Dec 3, 2019

convert csv data model file to fbx model of renderdoc

C++ 18 14 Updated Jul 17, 2024

The main feature is to export mesh.Because I don't want to switch between other software to do this.So I wrote this thing.

C++ 59 16 Updated Oct 3, 2022

《Real-Time Rendering 4th》 (RTR4) 中文翻译

2,498 338 Updated Dec 27, 2024

A runtime transform gizmo similar to unitys editor so you can translate (move, rotate, scale) objects at runtime.

C# 715 129 Updated Jun 15, 2022

Hybrid GI solution, based on DDGI ( include Ray-Tracing and SDF-Tracing )

C++ 262 24 Updated May 15, 2024

Rendergraph-based DirectX 12 graphics engine

C++ 446 32 Updated Jan 2, 2025

A Lightweight, Flexible, Powerful Shader GUI System for Unity.

C# 1,024 87 Updated Dec 12, 2024

Official code for the paper "LucidDreamer: Domain-free Generation of 3D Gaussian Splatting Scenes".

Python 1,389 105 Updated Jun 14, 2024

Precomputed Radiance Transfer Global Illumination in Unity URP

C# 162 25 Updated May 21, 2023

Amplify Shader Editor Tutorial with Universal Render Pipeline

C# 310 116 Updated Jul 19, 2024

Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference

HTML 3,597 1,057 Updated Dec 12, 2022

AssetStudio is a tool for exploring, extracting and exporting assets and assetbundles.

C# 13,580 2,608 Updated Dec 8, 2022

这是一个基于URP的开源仿原神卡通渲染项目

HLSL 598 93 Updated Nov 21, 2024

Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

ShaderLab 1,268 131 Updated Sep 16, 2022

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

ShaderLab 6,576 1,696 Updated Jan 1, 2025

各种常见shadowmap 渲染技术对比

ShaderLab 26 16 Updated Jan 9, 2022

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline

C# 3 Updated Nov 4, 2021

HLSL Decompiler forked from 3Dmigoto

C++ 91 20 Updated May 20, 2022
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