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Pointmarching

This is a small demonstration of 2D Raymarching. It can be used for cool visual effects or culling of the visible spectrum or to understand the principle of Raymarching itself better.

Building and Dependencies

There are two buildscripts provided, one for Windows and the other for Linux. Both rely on the GNU Compiler. On Windows, a SDL2 release has to be copied into the root folder and the folder renamed to "SDL2", then the project can simply be built by executing the build script. On Linux, SDL2 has to be installed (e.g. via a package manager) and then the project can also simply be built by executing the build script.

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