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updated version in readme and nuspec
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RonenNess committed Oct 21, 2021
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8 changes: 4 additions & 4 deletions GeonBit.UI.nuspec
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<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd">
<metadata>
<id>GeonBit.UI</id>
<version>4.0.6.2</version>
<version>4.0.7.1</version>
<authors>Ronen Ness</authors>
<owners>RonenNess</owners>
<title>MonoGame GeonBit.UI</title>
<summary>GeonBit.UI is the UI / HUD system of the GeonBit engine, exported as an independent MonoGame extension under the MIT license.
It provide all the basic UI elements required to make a game / editor UI, and comes with few built-in UI skins compatible for commerical projects.</summary>
<summary>GeonBit.UI UI / HUD extension for MonoGame, released with the MIT license.
It provide all the basic elements required to make a game / editor UI, and comes with few built-in UI skins compatible for commerical projects.</summary>
<licenseUrl>https://en.wikipedia.org/wiki/MIT_License</licenseUrl>
<projectUrl>https://github.com/RonenNess/GeonBit.UI</projectUrl>
<iconUrl>https://raw.githubusercontent.com/RonenNess/GeonBit.UI/master/assets/img/nuget_icon.png</iconUrl>
<requireLicenseAcceptance>false</requireLicenseAcceptance>
<releaseNotes>Arranged project files, renamed file menu, and added utils.</releaseNotes>
<releaseNotes>Misc improvements and bugfixes.</releaseNotes>
<description>UI system for MonoGame projects.</description>
<tags>monogame ui gui hud user-interface gamedev</tags>
<dependencies>
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2 changes: 1 addition & 1 deletion README.md
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Expand Up @@ -2081,7 +2081,7 @@ For older MonoGame versions, see [tag 2.1.0.0](https://github.com/RonenNess/Geon
- Small internal improvements and optimizations.
- Added option to load styles from xml files directly (not fully implemented yet, but useable).

### 4.0.6.3
### 4.0.7.1

- Added 'ChangeItem()' to list and dropdown.
- Minor adjustment to dropdown default styling.
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