CBM Digital
Digital technology is our passion and expertise. Let us help you take your business to the next level.
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NEAT_for_Godot
NEAT_for_Godot PublicForked from pastra98/NEAT_for_Godot
An implementation of Kenneth O. Stanley's NEAT Algorithm for the Godot game engine, written in gdscript.
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GodotAIGym
GodotAIGym PublicForked from lupoglaz/GodotAIGym
Communicating with godot engine through shared memory
Python
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Showing 4 of 4 repositories
- NEAT_for_Godot Public Forked from pastra98/NEAT_for_Godot
An implementation of Kenneth O. Stanley's NEAT Algorithm for the Godot game engine, written in gdscript.
CBM-Digital/NEAT_for_Godot’s past year of commit activity - GodotAIGym Public Forked from lupoglaz/GodotAIGym
Communicating with godot engine through shared memory
CBM-Digital/GodotAIGym’s past year of commit activity
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